Jr. 3D Environment Artist

8 Months ago • All levels • 3D Art • $15,600 PA - $15,600 PA

Job Summary

Job Description

Entry-level 3D Environment Artist with experience in Next-Gen asset creation, high poly/low poly modeling, PBR texture creation, and world building knowledge.
Must have:
  • 3D Environment Artist
  • Asset Creation
  • World Building
  • PBR Texturing
Good to have:
  • Modo Experience
  • Organic Prop
  • Environment Creation
  • Traditional Art
Perks:
  • Benefits Package
  • Onsite Location

Job Details

About the job

3D Environment Artist

W2 Contract 4 Months

Onsite, Richardson, TX

$30/hr + benefits

Our company creates and publishes original interactive entertainment content for video games worldwide. We are seeking an entry-level 3D Environment Artist (Contractor) to assist our team in in making AAA games.

Summary

The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.

Responsibilities

  • Work collaboratively with artists and leads to create the game environments.
  • Optimize 3d model for destruction and performance.
  • Create destructible meshes.
  • Create collision meshes.
  • Assist senior artist on task.
  • Set dressing and placing props in levels.

Qualifications

  • Some experience with world building, texturing, and lighting inside a game editor such as Radiant, Unreal, or comparable editor
  • Some experience in environment asset creation using contemporary, real-time rendering methods.
  • Understanding of modern 3D modeling packages
  • Solid team player with strong work ethic and cooperative attitude
  • Self-motivated and focused worker with good communication and collaboration skills
  • Willingness to undertake technical R&D related to game environments creation.
  • Good time management skills and efficient development processes, and the ability to apply those principles towards effectively meeting schedules and deadlines.
  • Excellent oral and written communication skills

Preferred Skills

  • Passion for gaming, First Person Shooters in particular
  • Experience using Modo.
  • Experience in organic prop and environment creation
  • Traditional art skills including sketching, illustration, painting, etc.
  • University or equivalent art-related degree

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