Technical Visualisation Artist

8 Months ago • All levels • Technical Art • 3D Art

Job Summary

Job Description

Technical Visualisation Artist with experience in surface material scanning, Substance Designer/Sampler, Maya + V-ray, Nuke, Houdini. Join a creative team in Gothenburg, Sweden.
Must have:
  • Surface Material
  • Scanning Experience
  • Substance Designer
  • Maya + V-ray
Good to have:
  • Unreal Engine
  • Omniverse Knowledge
  • MDL & Python
  • Nuke Experience

Job Details

About the job

Technicon Design Sweden has a new and exciting opportunity for a Technical Visualisation Artist to join our client’s team on the outskirts of Gothenburg, Sweden. The vacancy is available for on-boarding immediately.

The Technical Visualisation team within Visualisation Department is looking for a new consultant to be a part of our new creative team responsible for marketing and external communication assets production. We are looking for a candidate that has a broad experience in the visualization industry focusing on scanning and digitalizing of surface materials, PBR materials creation using advanced technology and software. You will work in a friendly and highly engaged team supporting our Senior Material Artist close with design and marketing visualization artists and designers.

Role Duties

  • Surface material scanning
  • Texture preparation and material creation in Substance Designer/Sampler
  • Material creation for V-ray in Maya/Houdini
  • Working in material pipeline in cooperation with our team

Skill Requirements

  • Experience working as a Visualisation Artist, material artist
  • Experience in surface material scanning
  • Experience in Substance Designer/Sampler
  • Experience in Maya + V-ray, Nuke, Houdini
  • Fluent in English
  • Knowledge of Unreal Engine / Omniverse beneficial
  • Knowledge in MDL and Python scripting would be advantageous

Dan Andrews

Dan.andrews@technicondesign.com

TD / 9596

Desired Skills and Experience

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