Head of Art

1 Week ago • 3-5 Years • Technical Art • Concept Art

Job Summary

Job Description

As Head of Art at Abstraction, you'll manage and mentor a multidisciplinary art team (2D, 3D, animation, technical art), defining visual targets and executing assets for diverse projects. You'll collaborate with development directors on artist allocation, represent the art department, and ensure consistent working practices. Responsibilities include providing constructive feedback, identifying production issues, keeping a long-term view of project needs, and updating senior management. You'll also participate in stakeholder meetings, collaborate with HR to resolve workflow and staffing issues, and potentially hire Art Directors/Leads. This role requires strong leadership, communication skills, and a proven track record in AAA art production.
Must have:
  • Manage multidisciplinary art team
  • Collaborate with development directors
  • Provide constructive feedback & creative leadership
  • Ensure consistent working practices
  • Update senior management on progress
  • 3+ years Art Management experience
  • 5+ years game industry experience
  • Experience with production tools (Jira, Miro etc.) and art asset creation tools
Good to have:
  • Shipped AAA titles as Art Manager
  • Experience with existing IPs/franchises
  • Basic knowledge of Unreal Engine
Perks:
  • Flexible work environment (Hybrid/Remote)
  • Competitive salary
  • Growth opportunities
  • Training budget
  • Compounded days off

Job Details

Abstraction is a Dutch game development studio aiming to deliver cutting-edge game experiences. Specializing in both technically and creatively demanding projects, we have collaborated on renowned IPs like Halo, Dune, Mass Effect, and Baldur’s Gate. Our portfolio boasts over 60 titles, reflecting our commitment to quality and technical prowess. We're not just partners with industry giants such as BioWare/EA, 343/Microsoft, Funcom, Sega, and others; we're innovators in our field.

Role Overview :

As our Head of Art, you manage and mentor our art team composed of artists from various disciplines: 2D art, 3D art, animation, and technical art. You represent our art department. You collaborate with our executive team to decide on strategic allocation. You are in charge of our Art department’s growth and make sure our artists can express their full potential.  

Your Impact:

 
In this role, you'll be much more than your job title. You will: 

  • Help our Art team grow: Use your natural mentorship skills to make sure our Art team’s skills keep evolving, share your knowledge, fostering both individual and team development. 

  • Have a meaningful impact on the development of our studio: Your work will have an impact on the studio as a whole. 

  • Embody Our Values: Live our core values (Excel, Go Beyond Boundaries, Be Kind, and Grow) and inspire others by example. 

  • Your contribution will extend beyond tasks and targets; it's about making a lasting, positive difference in our workplace and community.

Your Responsibilities: 
 

- Manage, motivate and grow a multidisciplinary Art team in defining the visual targets and the execution of art assets for a variety of projects (different genres and different platforms). 

- Work closely with development directors to allocate artists to potential projects. 

- Be the spokesperson for the Art team. 

- Review and provide constructive feedback and creative leadership to identify and resolve any issues related to art production. 

- Spread consistency in working practices within the Art Team. 

- Keep a long-term view of the Art Team projects’ needs and provide solutions in pipelines and software. 

- Update Senior Management on the status and progress of production issues on a regular basis. 

- Participate in multi-discipline stakeholders’ meetings and champion the Art team’s requirements and needs. 

- Collaborate with Producers and HR to identify and resolve art workflow and staffing issues. 

- Potentially hire an Art Director and/or Art Leads to ensure that Art quality is maintained and improved. 

- Work with the Art Director/Leads to ensure the working practices are regularly reviewed and improved, when and where needed. 

Knowledge & Experience:

- 3+ Years of experience as an Art Outsourcing Manager, Art Manager or Art Lead within Game Development. 

- 5+ Years of experience in the games industry. 

- Experience with a wide range of production tools (Jira, Miro, etc.) and the tools used to create art assets (Maya, 3DSMax, Blender, Zbrush, Photoshop, etc.). 

- Experience assigning and managing team individual tasks, tracking them on a daily basis, and supporting Producers. 

- Experience dealing with deadlines, while respecting quality requirements, and within an allocated budget. 

- Vision of good AAA Art production work practices (responsible for their implementation). 

- Strong leadership and interpersonal skills. Self-motivated and self-sufficient. 

- Experience driving and supporting artists across multiple art disciplines. 

- Excellent, verbal and written communication skills  

- Strong aesthetic judgment and Art culture. 

Nice to have: 

 - Shipped AAA titles as a studio Art Manager or equivalent. 

 - Experience developing games from existing IPs/Franchises. 

 - Basic knowledge of Game Engine technologies such as Unreal Engine. 

What We Can Offer:

  • A flexible work environment (Hybrid/Remote) 

  • Opportunity to have an impact on one of the biggest industries in the world 

  • A competitive salary 

  • A lot of room for growth and taking responsibility 

  • Training budget to keep you learning and growing  

  • Compounded days off for our long-standing employees  

We are dedicated to fostering an inclusive and equitable work environment where all individuals, regardless of their background, are encouraged to thrive, and we empower all team members to bring their unique perspectives to the table. 

Similar Jobs

Blue Zoo Animation Studio - Mid/Senior Character Modeller

Blue Zoo Animation Studio

London, England, United Kingdom (Hybrid)
3 Weeks ago
Garena - Game Designer

Garena

Hanoi, Hanoi, Vietnam (On-Site)
1 Month ago
Ubisoft - Level Designer [AAA Project]

Ubisoft

Shanghai, Shanghai, China (On-Site)
3 Months ago
Playdawn Consulting - Lead Game Artist

Playdawn Consulting

Maharashtra, India (Hybrid)
7 Months ago
Climax Studios - Environment Artist

Climax Studios

Liverpool, England, United Kingdom (On-Site)
2 Weeks ago
Rockstar Games - Associate Designer: Missions

Rockstar Games

Carlsbad, California, United States (On-Site)
1 Week ago
Virtuos - Senior Technical Artist

Virtuos

China (On-Site)
1 Week ago
Ubisoft - Lead Artist - AAA The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Weeks ago
Starbreeze Studios - Senior Technical Artist

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Day ago
CD PROJEKT RED - Senior Technical Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Portugal (On-Site)
3 Months ago
ClickJobs - Lead Effects Artist

ClickJobs

Bristol, Connecticut, United States (On-Site)
8 Months ago
Sperasoft - Material Artist (Realism)

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Week ago
Evolution - Technical Game Artist

Evolution

Riga, Latvia (On-Site)
3 Weeks ago
Netflix - Director of Creative, Experiences

Netflix

Los Angeles, California, United States (On-Site)
1 Month ago
Global Step - Character Processing Artist

Global Step

Bucharest, Bucharest, Romania (Remote)
4 Months ago
CD PROJEKT RED - Senior Technical Animator

CD PROJEKT RED

Montreal, Quebec, Canada (Remote)
3 Weeks ago
The Walt Disney Company - Generalist Artist (All Levels) - ILM London

The Walt Disney Company

London, England, United Kingdom (Hybrid)
2 Months ago
Appirits - 3D Creator

Appirits

Tokyo, Japan (On-Site)
2 Weeks ago
ICON Creative Studio - Lead Modeling/Texturing Artist

ICON Creative Studio

Vancouver, British Columbia, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Netherlands

CoolGames - Producer (internship)

CoolGames

Amsterdam, North Holland, Netherlands (Hybrid)
2 Months ago
Trek - Warehouse Employee

Trek

Wijchen, Gelderland, Netherlands (On-Site)
2 Months ago
Fluence - Project Manager -  Polish/Ukrainian Speaking

Fluence

Amsterdam, North Holland, Netherlands (Hybrid)
3 Months ago
PwC - Senior Associate International Tax Services Amsterdam

PwC

Amsterdam, North Holland, Netherlands (On-Site)
4 Months ago
Trek - Verkoopmedewerker - zaterdag

Trek

Amersfoort, Utrecht, Netherlands (On-Site)
3 Months ago
Fluence - Commissioning Engineer_New Markets

Fluence

Amsterdam, North Holland, Netherlands (Remote)
4 Months ago
Axinous - Data Center Infrastructure Maintenance Engineer

Axinous

Netherlands (Remote)
2 Weeks ago
PwC - Kwantitatief Manager Zorg (Amsterdam, Rotterdam, Utrecht)

PwC

Amsterdam, North Holland, Netherlands (On-Site)
4 Months ago
DEVOTEAM - IT Traineeship - DevOps I-Tech (Dutch speaking)

DEVOTEAM

Amsterdam, North Holland, Netherlands (On-Site)
3 Months ago
PwC - Senior (Manager) Kwantitatief Consultant Pensioen

PwC

Amsterdam, North Holland, Netherlands (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Gunzilla - Lead Technical Artist

Gunzilla

Frankfurt, Hessen, Germany (On-Site)
1 Month ago
Nehemiah Arts - Artist

Nehemiah Arts

Visakhapatnam, Andhra Pradesh, India (On-Site)
5 Months ago
Scopely - Lead Producer, Art Outsourcing

Scopely

Quebec, Canada (Remote)
1 Month ago
The Walt Disney Company - CG Supervisor

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
3 Months ago
DNEG - Pipeline Supervisor

DNEG

India (On-Site)
7 Months ago
Riot Games - Senior Technical Artist, Tools & Pipeline

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
ASSIST Software - Unity Tech Artist

ASSIST Software

Suceava, Suceava County, Romania (Remote)
3 Months ago
2K - Senior Shader Technical Artist

2K

Valencia, Valencian Community, Spain (On-Site)
7 Months ago
Virtuos - Lead Lighting Artist

Virtuos

China (On-Site)
3 Months ago
Light Speed Studios - VFX Artist

Light Speed Studios

(On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Abstraction is a Dutch game development studio known for technically challenging projects and for providing support for AAA publishers for the last 16 years. We currently have 90+ employees based all over Europe with our HQ in Eindhoven, we are excited about the year ahead and are continuing our growth plan. We are currently working on our very own unannounced IP and have co-development partnerships with companies such as Bioware/EA, 343/Microsoft and more. 

We are privately owned, and the executive team has over 100 years of combined experience in the game industry.

Company Values:

🤯 Go Beyond Boundaries 

🚀 Excel 

📈 Grow

🫶 Be Kind

For more information, please visit https://abstraction.games 

Netherlands (Hybrid)

Eindhoven, North Brabant, Netherlands (Hybrid)

Eindhoven, North Brabant, Netherlands (Hybrid)

Eindhoven, North Brabant, Netherlands (Hybrid)

Eindhoven, North Brabant, Netherlands (Hybrid)

View All Jobs

Get notified when new jobs are added by Abstraction games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug