We are seeking an experienced Cinematic Director with a strong background in TV and film, who brings an exceptional understanding of narrative, cinematography, and visual storytelling. This role will be central in directing cinematic sequences for our game, combining the principles of film with the interactive potential of gaming. Experience in animation for storytelling is a plus but not a requirement.
Our Cinematics Team
Our Cinematics Team is a multidisciplinary group responsible for crafting compelling, real-time scripted sequences that capture and enhance the emotional depth of the story. This team collaborates closely with Narrative, Art, and Gameplay departments to deliver immersive, high-quality cinematics that resonate with players.
What You Will Do
As a Cinematic Director, you will:
- Lead the development of cinematic sequences from concept through final integration, ensuring they align with the overall story vision and gameplay experience.
- Direct the visual style, pacing, and performance in cinematic scenes, working with animators, artists, and narrative designers.
- Oversee the production pipeline for cinematic sequences, working closely with the Animation and Technical teams to troubleshoot and maintain high-quality output.
- Provide direction on camera movement, composition, lighting, and character performance to create emotionally impactful scenes.
- Mentor and guide the Cinematics Team, helping to establish best practices and foster a collaborative work environment.
- Participate in and direct motion capture sessions when needed, providing clear guidance on performance, timing, and physicality.
Who You Are
We’d love to hear from you if you:
- Have at least 8+ years of experience in cinematic direction within TV, film, or high-quality game production.
- Possess a strong understanding of cinematic storytelling, character performance, and visual composition.
- Have experience with motion capture direction and are comfortable guiding actors and animators in performance-driven scenes.
- Bring expert knowledge of camera work, lighting, and editing as applied to storytelling.
- Familiar with industry-standard software like Maya, MotionBuilder, or similar tools, and ideally have experience with game engines.
- Are a clear communicator, collaborative leader, and possess a proven ability to guide a team creatively and technically.
Plusses
- Background in animation for cinematic storytelling or experience with real-time game cinematics.
- Knowledge of game production pipelines, with experience in integrating assets into game engines.
- Strong understanding of editing for both pacing and visual continuity.
Interested?
If you are up for the challenge, hit the “apply now” button to submit your application to us. Be sure to submit your CV, motivation letter, and link to your reel or portfolio that shows your best and most recent work.
Please note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.
At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.
As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.
We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.