welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
We are looking for a Senior Technical Artist (Character) to join our team in Munich. You will play a crucial role in bridging the gap between character art and technology, ensuring our characters look and perform exceptionally across various in-game scenarios. You will collaborate closely with artists, animators, and engineers to develop robust character pipelines, tools, and shaders that elevate the visual quality of our game.
Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!
Apply now and let your creativity flow like a mighty river!
We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.
Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.
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