Audio Artist - NHL

1 Month ago • 3 Years +

About the job

EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide. We’ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.

The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with a passion for your craft, this will be more than a job. It’ll be what you love

Role Overview

NHL Audio is looking for an enthusiastic and experienced Audio Artist with technical proficiency who can make an immediate contribution to our team supporting the development of NHL. You will have experience in all aspects of audio design and production, with proficiency in voice recording, sfx editing, and implementation. You will work within the NHL Audio team and have an intermediate understanding of game development. You have a passion for video games and an overwhelming desire to create an outstanding audio experience.

Responsibilities:

  • Participate in VO recording as an engineer
  • Edit recorded VO lines following AAA standards
  • Sound design quality audio assets following the vision and goals of the title
  • Work with proprietary engines and tools to implement the assets
  • Quality control review of the project(s)
  • Work in studio under the time constraints of the yearly iteration nature of sports titles

Qualifications and what you will need:

  • 3+ years of Game Audio or Post-Production experience
  • Expert in at least one DAW (e.g. Pro Tools/Reaper)
  • Is comfortable with modern audio creation equipment, software, recording, and mastering techniques
  • Experience with noise reduction software (Izotope RX) and dialogue restoration
  • Basic experience with Excel (can maintain complex spreadsheets)
  • Asset management skill
  • Solid knowledge of PC hardware and software
  • Collaborate well as part of a team

Desirable Skills and Experience

  • Proficient in using audio development tools, technology, and pipelines. (e.g. Wwise/Fmod/Unreal/Unity)
  • Experience with professional VO recording (ADR/AudioBook)
  • Experience with Perforce
  • Basic knowledge of scripting language
  • Basic knowledge of data sorting and macros
  • Speech/VO design skills


BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $63,400 - $86,500 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

British Columbia, Canada (Hybrid)

Florida, United States (On-Site)

British Columbia, Canada (On-Site)

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