DevOps Engineer (Unity)

2 Months ago • 2-5 Years

About the job

Job Description

Incuvo, a VR game studio, is seeking a DevOps Engineer to establish and maintain DevOps practices, develop CI/CD tools, work with containerization, collaborate with IT, and implement monitoring solutions. Experience with CI/CD pipelines, Docker, and scripting is essential.
Must have:
  • CI/CD pipelines
  • Docker experience
  • Scripting skills
  • Linux knowledge
Good to have:
  • C# or Python
  • Unity Engine
  • Security aspects
  • Distributed build
Perks:
  • Private healthcare
  • English lessons
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Company Description

Founded in 2012, Incuvo is a studio of over 90 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles like Layers of Fear VR, Blair Witch VR and Green Hell VR. With over 10 years of experience in making games and being engaged in the VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles.

The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and its most recent game, Outriders. PCF is one of the leading Unreal Engine studios in the industry and operates in Poland, UK, US and Canada.

Job Description

  • Setting up and maintaining DevOps practices to support all development. activities and growing operations
  • Developing and improving CI/CD tools and practices.
  • Working on containerization (Docker).
  • Collaborating with IT on infrastructure design and problem-solving.
  • Implementing monitoring and alerting solutions to provide visibility into the infrastructure and application performance.
  • Assistance with Git administration and scripting.
  • Providing support and mentorship for other team members.
  • Creating and maintaining documentation of owned systems.
  • Evaluating and integrating new tools and technologies to boost productivity.
  • Contributing fresh ideas and bringing innovation to our tech stack.

Qualifications

  • Professional working experience in software engineering as a DevOps engineer or a similar technical role.
  • Solid experience with setup, configuration, and maintenance of CI/CD pipelines (Jenkins scripted/declarative).
  • Hands-on experience with Docker and orchestration of containerized services for both Linux and Windows.
  • Working knowledge of C# or Python.
  • Experience with provisioning/configuration as code tools (Ansible or Terraform).
  • Good knowledge of Git.
  • Basic knowledge of Linux system administration.
  • Strong verbal and written communication skills in English.
  • Fluent Polish language.
  • High work ethic and self-motivation.

Nice to have:

  • Knowledge of security aspects.
  • Experience with the Unity Engine.
  • Understanding of the Unity ecosystem (Unity Version Control (previously Plastic SCM), Unity Build Automation (previously Cloud Build)).
  • Knowledge of the distributed build systems.
  • Passion for games.

Additional Information

What we offer:

  • A competitive salary and stable employment.
  • Private health care.
  • Multisport card.
  • English language lessons.
  • Well located office in Katowice.
  • Flexible working hours.
  • Influence on project realization.
  • Experience gathered while working with world leaders of the industry.
  • Training and integration events.
  • Work with the use of the latest VR technology.
  • An informal atmosphere, no dress code, no unwanted formalities.
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About The Company

People Can Fly is a global video game development company operating in Poland, the UK and North America.


We are one of the leading Unreal Engine studios in the industry.


Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).


People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.


People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.


SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

Warsaw, Masovian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (On_site)

Katowice, Silesian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

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Poland (On-Site)

Montreal, Quebec, Canada (Remote)

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