Game Engine Programmer

2 Months ago • All levels • Game Engine • Game Programmer

Job Summary

Job Description

Sovrun is seeking a talented Game Engine Programmer proficient in Unity or Unreal Engine. Responsibilities include developing and maintaining core game engine systems, optimizing performance and memory usage across platforms, creating supporting tools and pipelines for developers, artists, and designers, profiling and debugging performance bottlenecks, collaborating with cross-functional teams, troubleshooting technical issues, staying current with industry trends, and documenting engine architecture and workflows. The ideal candidate possesses a Bachelor's degree in Computer Science or a related field, proven professional experience with Unity or Unreal Engine, strong C++ or Unity C# skills, excellent problem-solving abilities, and familiarity with software development methodologies and testing.
Must have:
  • Unity or Unreal Engine experience
  • C++ or C# proficiency
  • Performance optimization skills
  • Problem-solving abilities
  • Teamwork and communication skills

Job Details

Description

We are looking for a talented Game Engine Programmer with expertise in Unity or Unreal Engine to join our team at Sovrun. In this role, you will drive the development and optimization of core game engine systems, ensuring scalability, performance, and seamless collaboration across disciplines. If you are passionate about solving complex technical challenges and creating tools that empower game developers, we want to hear from you.

Responsibilities

  • Develop and maintain core systems for Unity or Unreal Engine projects.
  • Optimize performance, memory usage, and scalability across platforms.
  • Develop tools and pipelines to support programmers, artists, and designers.
  • Profile, debug, and resolve performance bottlenecks in large codebases.
  • Collaborate with cross-disciplinary teams to gather requirements and iterate on features.
  • Troubleshoot and provide solutions for technical issues.
  • Stay updated on industry trends and contribute to research and prototyping efforts.
  • Document engine architecture, APIs, and workflows; provide training and support.

Requirements

  • Bachelor’s degree in Computer Science or a related field.
  • Proven experience with Unity or Unreal Engine in a professional setting.
  • Strong proficiency in C++ programming or Unity C# experience.
  • Excellent problem-solving skills.
  • Experience with software development methodologies and best practices.
  • Familiarity with software testing and debugging techniques.
  • Ability to work well in a team environment.
  • Excellent communication and collaboration skills.

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About The Company

Sovrun is redefining gaming by empowering players to truly own their digital assets and take an active role in shaping their virtual worlds.


Our innovative ecosystem bridges the gap between accessible features like NFTs and token-based ownership to immersive experiences like co-creating fully on-chain games and Autonomous Worlds (AWs). Whether it's crafting unique assets, driving player-led economies, or building on composable and modular platforms, Sovrun is paving the way for a new era of gaming.


Join us in shaping the future of interactive entertainment where players aren’t just participants but architects of their gaming experiences.

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