Gameplay Designer - Creative Play

4 Months ago • All levels • Undisclosed

About the job

Job Description

Gameplay Designer with experience in layered game systems and prototyping. Passion for creative experiences.
Must have:
  • Game Design
  • Prototyping
  • Layered Systems
  • Creative Experience
Good to have:
  • New Technology
  • Technical Understanding
  • Cross-Disciplinary
  • Documentation
Perks:
  • Competitive Salary
  • Passionate Colleagues

You will join a small team building a new creative experience, creating and refining ideas, and then rapidly prototyping and iterating.

You have a background in games - and ideally worked on projects with layered systems for players to explore. You want to work on something different, leveraging design ideas into a new context focused on enabling player creativity..

You will build many proof of concept prototypes - paper prototypes, in-engine experiences, diagrams - whatever is needed, and help lift that work into the larger technical framework. Speaking of that, while you won't be expected to write code, a strong understanding of systems and technical processes is important.

You will own and spearhead game features directly, and work hands-on in cross disciplinary teams while implementing Gameplay Features, together with Animators, Coders and other design disciplines.

Example of responsibilities 

  • Work with the team to ideate and prototype game mechanics together.
  • Balance, tweak and iterate the game-feel to provide an enjoyable core gameplay experience.
  • Be an ambassador for gameplay. Sharing ideas and driving player centric designs.
  • Document and communicate designs in a digestible format.

We would love if you have

  • A creative and curious mind
  • Ability to overcome truly unique design challenges in a complex open-ended context
  • Experience and enjoy working with new technology and new ideas (even when they don't work out)
  • Flexible design mindset that adapts to and furthers the ideas and work of your teammates
  • Ability to document and provide vision while mostly being hands-on in software and communication

 

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

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About The Company

Embark Studios was founded in November 2018 by a group of Swedish game industry veterans. Today Embark Studios has more than 300 game-makers applying breakthrough technologies to reimagine how games are made and what they can become. In 2023 Embark released THE FINALS®, our first game, We have another two experiences in production — the PvPVe survival action shooter ARC Raiders® and the creative platform wim®.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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