Lead Gameplay Animator

4 Months ago • All levels • Animation

About the job

Job Description

Lead Gameplay Animator for AAA game, experience in leading animation teams and working on AAA projects is must.
Must have:
  • Lead Animation Teams
  • AAA Project Experience
  • Animation Software Skills
  • People Management
Good to have:
  • Glacier Technology
  • Constructive Critiques
  • Inspire Team Members
  • Hands-on Animation
Perks:
  • Award-Winning Studio
  • Multiple Projects
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

IO Interactive is currently looking for a Lead Gameplay Animator to join Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story.

This role is critical in driving animation quality and supporting our talented animation team.

What You Will Do:

  • Partner closely with the production team, leveraging your hands-on experience to mentor and drive the animation team effectively.
  • Manage the animation scope across the team, ensuring timely delivery and alignment with project goals.
  • Provide critical feedback and direction to elevate the team's animation quality, ensuring all animations meet the high standards expected.
  • Be prepared to be hands-on when necessary, but focus primarily on guiding and mentoring the team.
  • Collaborate with other departments to ensure cohesive and polished animations that enhance the overall game experience.
  • Drive the quality of animations, focusing on delivering top-notch results and continually raising the bar for the team.

Who You Are:

  • An experienced animator with a strong background in leading animation teams and working on AAA projects.
  • Possess a balance of hands-on skills and the ability to mentor and guide the team effectively.
  • Quality-driven, with a focus on achieving outstanding animation results.
  • Able to provide constructive critiques and drive the team forward, enhancing their skills and output.
  • Experienced in people management, with the ability to inspire and motivate team members to achieve their best work.
  • Proficient in animation software and tools relevant to the industry.


Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about Project 007.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Copenhagen, Denmark (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

İstanbul, Türkiye (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Similar Jobs

ASSIST Software - Tech Artist - Spine Animator

ASSIST Software, (Remote)

Ubisoft - Senior Animator (Rainbow Six)

Ubisoft, China (On_site)

Rockstar Games - Senior Animation R&D Programmer

Rockstar Games, Canada (On-Site)

Romero Games - Senior Gameplay Animator

Romero Games, Ireland (Hybrid)

The Walt Disney Company - CFX Artist (Contract)

The Walt Disney Company, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Brighton and Hove, England, United Kingdom

The Walt Disney Company - Licensing Sales Manager - New Business (Fixed-term contract)

The Walt Disney Company, United Kingdom (Hybrid)

Futurum Technology  - IT Sales Partner UK

Futurum Technology , United Kingdom (On-Site)

The Walt Disney Company - Post Production Technology Internship

The Walt Disney Company, United Kingdom (On-Site)

Dambuster Studios - Technical Animator (Tools Developer)

Dambuster Studios, United Kingdom (Remote)

ION - Senior Business Consultant - Endur

ION, United Kingdom (On-Site)

Jagex - Senior Director of Brand & MarComms

Jagex, United Kingdom (On-Site)

Hello Games - Junior Artist

Hello Games, United Kingdom (On-Site)

PlayStation Global - Senior Manager, Live Services Revenue Forecasting

PlayStation Global, United Kingdom (Remote)

Blizzard Entertainment - Weapons and Vehicles Artist

Blizzard Entertainment, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Animation Jobs

TiMi Studio Group - TiMi Montreal - Animation Director

TiMi Studio Group, Canada (On-Site)

GIANTS Software - Technical Animator

GIANTS Software, Czechia (On-Site)

DNEG - FX TD (DNEG Animation)

DNEG, India (On-Site)

Laqshya Live Experiences - Motion Graphic Designer/ Animator

Laqshya Live Experiences, India (On-Site)

SKYDANCE - Senior Pipeline Engineer

SKYDANCE, Spain (Hybrid)

Flying Bark Productions - CG Layout and Animation TA

Flying Bark Productions, Australia (Hybrid)

Duolingo - Senior Creative Technologist

Duolingo, United States (On-Site)

Industrial Light & Magic - VFX Animation Supervisor - ILM London

Industrial Light & Magic, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded