QA Engineer

2 Hours ago • 2-3 Years • Quality Assurance

About the job

SummaryBy Outscal

Must have:
  • 2-3 years game QA experience
  • Manual functional testing skills
  • Bug reporting and tracking
  • Test plan creation and execution
  • Excellent communication
  • Collaboration skills
Good to have:
  • Experience with MOBA/MMO games
  • MS Office and Google Suite proficiency
  • Experience with dev kits and tools
Perks:
  • Flat hierarchies
  • Open-door policy
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We are looking for a QA Tester with experience in Mobile/PC/Console Game Testing to work with our multi talented team to ensure the delivery of high quality products to our customers.

This is an On-site position at our Playgig Studio located in Bengaluru - India.
Working hours 2PM -11PM IST

With a keen eye for detail and excellent communication skills, you will ensure that our games, features and systems work as expected and that we deliver bug free content on time. Working together with the rest of the QA team, development department as well as the various stakeholders, you will have the opportunity to understand all the internal dynamics and impact the way we build our product processes.

In this role you will have the opportunity to work with many other disciplines such as design, LiveOps, business intelligence and development engineering, to build and test products that meet the overall business needs. This is a dynamic role with high exposure to many aspects of developing and running a unique Mobile Game.

If this sounds like you, we would love to meet you and discuss further!

Responsibilities

  • Perform manual functional testing across the company's PC, web and mobile platforms (iOS, Android) and Consoles: Dev Testing, LiveOps Production testing, Development testing functionality and Manual Testing, smoke tests, Unit Testing, regression as well as any additional ad hoc tests both in development and Production Phase with multiple devices.

  • Report in real time proactively with stakeholders regarding QA operations with game defects, and Quality concerns from end user perspective including complete steps, identification of root cause, and expected results into communication channels and appropriate bug tracking software along with back to back follow ups until regression phase.

  • Creating and sending test reports upon completion of test activities and actively involved in planning and solving with Senior QA Engineers and Leads.

  • Follow up on issues with the team to ensure that they are fixed and delivered to end users.

  • Developing test plans with a strategic selection of test methodologies in advance during the development phase along with the Senior QA Engineers

  • Proactively communicate concerns and risks to Product Teams in a professional manner.

  • Assist in backlog and defect grooming with the Senior QA Engineers and Leads.

  • Owning features and ensuring they are tested thoroughly with assurance to Quality of the product to be shipped globally.

Requirements

  • 2-3 years experience as a Game QA Tester or having professional Game QA Tester experience with proven ownership of one or more test areas/releases.

  • Experience in executing QA testing operations with Production Team and other Departments.

  • Ability to write and execute test plans

  • Understanding of game creation and development process.

  • Experienced in at least one bug tracking software and ability to create detailed and efficient documentation.

  • Attention to detail with excellent communication skills especially fluent in English  both written and spoken.

  • Strong interpersonal skills with high motivation, drive to improve and capacity to learn.

  • Able to work independently, adjust to last minute changes and understanding of how to prioritize tasks.

Nice to have

  • Experience with mobile and console MOBA and MMO games

  • Competency in MS Office and Google suite

  • Experience in set up and use of 1st-party dev kits, documentation and tools.

  • Experience testing through the full development cycle of several products

Benefits

  • Flat hierarchies with an open-door policy.

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