Release Manager

4 Months ago • 3 Years +

Job Summary

Job Description

Gunzilla Games seeks an experienced Release Manager for their AAA Extraction Battle Royale shooter, Off The Grid. Responsibilities include managing multi-platform release processes, ensuring compliance with requirements, collaborating with cross-functional teams, overseeing build preparation and testing, monitoring game readiness, coordinating with external partners, and providing regular status updates. The role requires managing release pipelines, addressing development issues, and coordinating with platform stakeholders for certification processes. The ideal candidate will have 3+ years of experience in a similar role within AAA game development, with expertise in live service operations and multi-platform release management (PlayStation, Xbox, PC).
Must have:
  • 3+ years AAA game release management experience
  • Multi-platform release expertise (PS, Xbox, PC)
  • Live service operations experience
  • Strong project management and communication skills
  • Knowledge of game development processes and platform requirements
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.  

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.    

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games are looking to recruit a talented and experienced Release Manager to join our dynamic team for for our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.

The Release Manager will play a key role in managing the infrastructure and release processes for our multi-platform game OTG (Off The Grid), ensuring smooth and successful launches across various platforms and regions.

RESPONSIBILITIES

  • Ensure compliance of products with game release and update requirements, while designing, implementing, and maintaining release pipelines and processes for multi-platform game project.
  • Foster collaboration and communication among teams to ensure compliance and successful release, collaborating with cross-functional teams to effectively plan release schedules and milestones.
  • Advocate for validation of compliance and compatibility requirements throughout development, overseeing the end-to-end release process, from build preparation and testing to deployment and post-launch monitoring.
  • Manage a centralized service for monitoring game and content readiness status, risks, and mitigation strategies, coordinating with development and QA teams to ensure builds are properly prepared, tested, and validated for release readiness.
  • Establish clear purposes for each delivered build, overseeing the integration and certification process for releasing games on various platforms.
  • Address day-to-day development issues and assess potential release impacts, managing communication and coordination with external partners to facilitate smooth release processes and compliance with platform requirements.
  • Collaborate with team leads to maintain accurate release information and schedules, coordinating release activities and communicating schedules, plans, and dependencies to cross-functional teams and stakeholders.
  • Coordinate build deliveries, configure game products on store pages and platforms, providing regular status updates, metrics, and reports on release progress to stakeholders and senior management.
  • Maintain release documentation and manage critical information including build and release procedures, dependencies, and notification lists
  • Collaborate and communicate with Platform stakeholders about each game release, including overseeing age rating certification processes etc

REQUIREMENTS

  • 3+ years of experience in Senior QA, Release Manager, or Producer roles, with a proven track record managing multi-platform releases for AAA games.
  • Experience in live service operations, supporting regular build and content updates, and overseeing release scheduling, coordination, and certification processes.
  • Proficiency in game publishing strategies across PlayStation, Xbox, PC, and familiarity with 1st party submission procedures.
  • Strong project management skills, ability to navigate ambiguity, and excellent communication for accurate release data tracking.
  • In-depth knowledge of game development processes, release pipelines, and platform requirements for PC, console, and mobile.
  • Familiarity with version control systems, build automation tools, and release management platforms.
  • Passion for video games and commitment to delivering high-quality gaming experiences.
  • Ability to collaborate with cross-functional teams and external partners, including Build Engineers and Platform stakeholders.
  • Experience in addressing critical player issues post-release and resolving impactful cases swiftly.
  • Clear and concise communication skills to ensure 100% accuracy of release data tracking and reporting.
  • Experience of collaborating and communicating with Platform stakeholders about each game release

GUNZILLA OFFERS*

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

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About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

Kyiv, Kyiv City, Ukraine (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

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