Senior Programmer

3 Weeks ago • 5 Years + • Game Programmer

About the job

SummaryBy Outscal

Must have:
  • Game Engine Programming
  • C++ & OOP
  • System Programming
  • Game Engine Architectures
Good to have:
  • Unreal Engine 4
  • Optimization Field
  • Third-party Middleware
  • Performance & Memory
Perks:
  • Remote Work Possible
  • Relocation Support
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PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

Responsibilities

  • Implement various features within the game engine according to the guidelines specified by the technical director and under the supervision of the lead programmer;
  • If needed, develop functionalities in graphics parts, game systems or tools;
  • Get involved in the technical architecture defined for the game engine;
  • Provide with his in-depth expertise in system programming and share it with the whole team;
  • Collaborate with other team members and other development, art or production teams, whatever local or remote;
  • Make propositions to improve existing functionalities, for the sake of the final quality of the game;
  • Deliver a clean, clearly commented and structured code, in respect of the suitable conditions of performance and reliability;
  • Integrate in game when necessary any delivered asset (characters, environments, props, animations, cut-scenes, UIs, sounds, special effects, etc.);
  • Investigate and solve bugs identified in the source code (even written by other developers);
  • Profile performance or memory troubles and solve them by bringing appropriate optimizations;
  • Make sure the provided work result fit the expected quality;
  • Report the work in progress and deliver the achieved result on time, along with any information needed to use it properly;
  • When necessary, write a technical document explaining the developed or studied system.

Qualifications

  • Minimum of 5 years in engine programming in video game industry or any other domain related to real time application;
  • Familiar with low-level system programming;
  • Familiar with modern game engine architectures;
  • Familiar with usual third-party middleware (PhysX, Simplygon, Wwise, Bink, etc.);
  • Mastery in C++ and object-oriented programming;
  • Excellent understanding of the code impact on performance and memory utilization;
  • Autonomous and proactive attitude;
  • Strong interpersonal and communication skills, French and English both written and spoken.
Nice to have qualification
  • Comfortable in optimization field;
  • An in-depth experience in development with Unreal Engine 4;
  • Credited in one released game at least. 

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Founded in 2010 and later acquired by Virtuos in 2017, our Paris studio is located within the lush confines of Parc Saint-Christophe in Cergy – close to the city center of Paris and easily reachable by public transport.
Our studio has a full suite of capabilities to undertake projects of varying scopes, including co-developments, adaptations, and remasters of AAA games. A great example of this is our recently launched homemade game, Mahokenshi, which was released in January 2023.
Virtuos Paris houses a team of experts from technical artists and game designers to engineers. Our Paris studio takes pride in its engineering team’s depth of experience, which has been providing its rich expertise in re-engineering and adaptation, as well as in gameplay mandates to our global partners to bring some of the world’s top AAA games to life.

WHAT WE OFFER

• Work at Virtuos Paris studio, close to the city center of Paris - the iconic capital of France
• Contribute to the world’s biggest AAA titles in gaming
• End-of-project celebrations, teambuilding outings, and studio bonding activities
• Gaming corners with consoles and a common area
• Comprehensive medical healthcare provided for all staff
• Remote work is possible
• Relocation support
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification VIR_2341
  • Posting Date 11/23/2023, 12:05 PM
  • Locations France, Montpellier
  • Linkedin Tags #LI-gsf
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About The Company

France (Hybrid)

Malaysia (On-Site)

Singapore (On-Site)

China (On-Site)

Ukraine (Remote)

Singapore (On-Site)

County Dublin, Ireland (On-Site)

County Dublin, Ireland (On-Site)

County Dublin, Ireland (Hybrid)

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