Senior UI/UX Designer

1 Month ago • 3 Years + • UI/UX Design

Job Summary

Job Description

As a Senior UI/UX Designer at welevel, you'll be responsible for defining the user experience and interface design for SolidRiver, a AAA survival city-builder RPG. Key responsibilities include designing and prototyping HUDs, menus, and interactive UI elements; optimizing UX flow for smooth player interaction; collaborating with designers to create intuitive interfaces for crafting, trading, and automation systems; ensuring UI scalability across PC, Xbox, and PlayStation; and conducting user testing and iterations based on feedback. You'll shape how players navigate menus, interact with villagers, and manage survival mechanics, ensuring clarity, accessibility, and immersion in the game's world.
Must have:
  • 3+ years UI/UX game design experience
  • Proficiency in Figma, Photoshop, Unreal Engine
  • Understanding of game accessibility and player psychology
  • Design HUDs, menus, inventory systems
Good to have:
  • Experience with survival, city-builder, or RPG UI design
Perks:
  • Competitive salary and benefits
  • Work on a groundbreaking AAA game
  • Part of a passionate, experienced team
  • Opportunity to innovate in AI-driven game development

Job Details

Why us?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Your Role

As a Senior UI/UX Designer, you will define the user experience and interface design for our survival city-builder RPG. Your designs will shape how players navigate menus, interact with villagers, and manage survival mechanics, ensuring clarity, accessibility, and immersion.

Responsibilities
  • Design and prototype HUDs, menus, inventory systems, and interactive UI elements.
  • Optimize UX flow and user interactions to ensure a smooth experience.
  • Work with systems and gameplay designers to create intuitive interfaces for crafting, trading, and automation systems.
  • Ensure UI scalability across platforms, including PC, Xbox, and PlayStation.
  • Conduct user testing and iterate based on feedback.
Requirements
  • 3+ years of experience in UI/UX design for games.
  • Proficiency in Figma, Photoshop, and game engines like Unreal Engine.
  • Strong understanding of game accessibility and player psychology.
  • Experience designing UI for survival, city-builder, or RPG games is a plus.
What we offer
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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