The role involves implementing UI designs using UMG within an internal UI framework, collaborating with designers and programmers to achieve the desired look, reviewing prototypes and suggesting improvements, understanding UI/UX needs for optimal player experience, and fixing bugs and optimizing performance. The ideal candidate will have at least 5 years of relevant experience, excellent skills in Unreal Engine and its UI systems, proficiency in visual scripting languages like Blueprint, a solid understanding of Unreal Materials, and familiarity with design software like Figma or XD.