Technical Artist

6 Hours ago • 5 Years +

About the job

SummaryBy Outscal

Technical Artist needed for MY.GAMES. 5+ years experience required, skills in modeling, texturing, animation, Unity, and graphics pipeline understanding. Collaborate with design and development teams, ensure correct technical display and performance for art.

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, HAWKED – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE, Serbia, and Georgia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Create 3D assets, from concept to animation and VFX
  • Collaborate with the design and development team to integrate produced 3D art and UI into the game
  • Participate in the process of building art production pipelines
  • Ensure correct technical display and performance for art
  • Generate technical requirements
What you need to succeed:
  • 5+ years experience working in art production
  • Participation in released projects
  • Skills in modeling, texturing, and animation of 3D objects preparation
  • Skills working with graphics in Unity
  • An understanding of the graphics import pipeline and its display in the engine (shading, render optimization)
  • Ability to quickly switch between tasks and work in a dynamically changing environment within a small team
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

About The Company

Texas, United States (On-Site)

England, United Kingdom (Hybrid)

Stockholm County, Sweden (Hybrid)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

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