Technical Director

1 Month ago • 8 Years + • Undisclosed

About the job

Job Description

IO Interactive seeks a Technical Director to contribute to the development of their state-of-the-art game engine, Glacier, for an ambitious new online fantasy RPG. Responsibilities include shaping game infrastructure and systems, aligning technology strategies with design, mentoring technical leads, conducting code reviews, and facilitating cross-discipline communication. The ideal candidate possesses proven experience in a similar leadership role on AAA or online multiplayer games, a strong background in game systems and online infrastructure, and a passion for fantasy worlds. The position offers a hybrid work model.
Must have:
  • Proven experience as Technical Director (AAA or online multiplayer)
  • Strong game systems, architecture, and online infrastructure background
  • Mentoring and growing technical teams experience
  • Problem-solving mindset bridging art, design, and engineering
  • Passion for fantasy worlds and games

A passion for fantasy worlds has long been ingrained in our studio, and at last we can announce we have embarked on a journey into that beloved realm. With a party of veteran IOI guild members and new wizards and sorceresses of the industry, we are building an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre. If you share a similar passion for creating welcoming, heartfelt, bold and impactful worlds, join us and together we will write the next chapter in IOI's history.

As we work on these exciting projects, we need a Technical Director to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

This is a permanent position based in one of our studios, with the option to work from home up to two days per week.

What you will do:

  • Shape the game’s infrastructure, systems, and tools to deliver smooth online game play.
  • Align technology strategies with the game’s design vision and production schedule to meet milestones efficiently.
  • Guide and inspire technical team leads, helping to develop a strong and collaborative engineering culture.
  • Conduct regular technical reviews to ensure high-quality, and maintainable code.
  • Facilitate communication between art, design, and engineering teams to solve complex, cross-discipline challenges.

Who you are:

  • Proven experience in a Technical Director or similar leadership role, ideally on AAA or online multiplayer games.
  • Strong background in game systems, architecture, and online infrastructure.
  • Experience mentoring and growing technical teams.
  • A problem-solving mindset and ability to bridge the gap between art, design, and engineering.
  • Passion for fantasy worlds and the games that bring them to life!

Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about Project Fantasy.

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About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

Barcelona, Catalonia, Spain (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

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