Technical Animator

4 Months ago • All levels • Animation

Job Summary

Job Description

Lucky VR seeks a Technical Animator to focus on gameplay animation across multiple platforms (VR, PC, Mobile, Playstation). Responsibilities include in-game implementation and optimization of animation features and assets, developing and improving animation systems and tools, prototyping new gameplay mechanics, updating animation assets using Maya, MotionBuilder or Python, participating in motion capture sessions, and establishing and maintaining animation workflows. Collaboration with Technical Art, Art, and Gameplay teams is essential. The ideal candidate possesses strong communication and problem-solving skills, shipped titles or prototypes in major game engines, understands next-gen animation system architecture, and has experience with keyframe animation, motion capture data, animation principles, and body mechanics. Basic coding/scripting knowledge (C++, C#, Python) is also required.
Must have:
  • In-game animation implementation & optimization
  • Animation system development & improvement
  • Experience with keyframe animation & motion capture
  • Knowledge of animation graphs techniques
  • Shipped titles or prototypes in major game engines

Job Details

Lucky VR is a multi-platform (VR, PC, Mobile, Playstation) game development studio that’s creating the next generation of online social gaming. Our exclusive partnership with PokerStars (the world’s largest poker site) has propelled our debut game (Vegas Infinite) to becoming one of the most popular multiplayer games in VR and beyond.

Originally based in Toronto, our team has adopted remote working for the future. As we continue to scale our product and team, we’re looking for talented people to help make our ambitions a reality. If you’re passionate about gaming and taking on big challenges we’d be delighted to hear from you.

Role

We are looking for a Technical Animator to join our team. Working tightly with our Technical Art, Art, and Gameplay teams, this individual will be focused on gameplay animation. That includes in-game implementation, optimization, maintenance, debugging and setting asset requirements, in order to reach the best looking visual results.

Responsibilities

  • In-game implementation and optimization of gameplay animation features and assets in cooperation with Gameplay Animators and Designers.
  • Developing and improving in-game animation systems and tools in cooperation with Animation Programmers.
  • Prototyping the visual part of new gameplay mechanics in cooperation with Gameplay Animators and Designers.
  • Animation asset updates using Maya, MotionBuilder or Python batch tools.
  • Participation in Motion Capture sessions, in order to keep the acting performance within the gameplay requirements.
  • Establishing and maintaining the animation workflow, folders, naming conventions, and engine-related structures.

Qualifications

  • Good communication and problem solving skills.
  • Shipped titles and/or own prototypes and research in one of the major game engines.
  • Knowledge of next-gen game animation systems architecture.
  • Animation graphs techniques - State machines, Blend Trees, Blendspaces and Procedural Animation constructions.
  • Experience with keyframe animation and motion capture data, animation principles and body mechanics.
  • Basic knowledge of Coding and/or Scripting. (C++, C#, Python), to be able to read and update game code and scripts.
  • Passion for making games.

Lucky VR is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status. Please note, only qualified candidates selected for an interview will be contacted.

We encourage all interested applicants to apply. We value passion and work ethic over years of experience or knowledge of casino games. If you are interested in working on the cutting edge of technology, we want to work with you.

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About The Company

Lucky VR is a multi-platform (VR, PC, Mobile, Playstation) game development studio that’s creating the next generation of online social gaming. Our exclusive partnership with PokerStars (the world’s largest poker site) has propelled our debut game (Vegas Infinite) to becoming one of the most popular multiplayer games in VR and beyond. Originally based in Toronto, our team has adopted remote working for the future. As we continue to grow rapidly, we’re looking for talented people to help make our ambitions a reality.

Canada (Remote)

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