3D Environment Artist - Talent Pool

3 Weeks ago • 3 Years + • 3D Art

Job Summary

Job Description

Ghostpunch Games seeks a 3D Environment Artist for their talent pool. This role involves creating high-quality 3D environment assets (landscapes, architecture, props) for AAA games across multiple platforms. You'll collaborate with art leads and designers, utilizing tools like Maya, Blender, Photoshop, Substance Painter/Designer, and Unity or Unreal Engine. Responsibilities include modeling, texturing, optimization, and ensuring visual appeal and performance. Experience with at least one shipped title is required. This is a contract, project-based role contingent on client needs.
Must have:
  • 3+ years experience as Environment Artist
  • Proficiency in Maya, Blender, Photoshop, Substance Painter/Designer, Unity or Unreal Engine
  • Strong 3D modeling, texturing, and optimization skills
  • Excellent artistic skills (composition, lighting, color)
  • Teamwork and communication skills
Good to have:
  • Experience with procedural tools (e.g., Houdini)
  • Familiarity with photogrammetry
  • Knowledge of scripting or technical art tools

Job Details

Description

At Ghostpunch Games, part of the PTW family, we collaborate with industry-leading studios to deliver high-impact projects. As a 3D Environment Artist, you will play a key role in crafting visually stunning and immersive environments for AAA-quality games. Your ability to create detailed and captivating environments, from concept to final in-game assets, will help shape unforgettable experiences for players across PC, console, mobile, and VR/AR platforms.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements

Experience:

      • 3+ years of experience as an Environment Artist in the video game industry.
      • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

      • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
      • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
      • Familiarity with optimization techniques for real-time environments.

Artistic Skills:

      • Strong eye for composition, lighting, color theory, and detail.
      • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:

      • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
      • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills

    • Experience working with procedural tools or pipelines (e.g., Houdini).
    • Familiarity with photogrammetry workflows.
    • Knowledge of scripting or technical art tools for workflow efficiency.


Note: Specific requirements may vary depending on project needs.

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We’re a global team of passionate, hard-working, ambitious gamers, whose goal is always to make every gamer's experience as perfect as possible. We’re dedicated to helping your players, because they’re part of our community too. We’ve been working hard for players, clients, and the games industry for over 30 years, providing industry-leading services to every part of the globe.


We believe great work gets done by teams who love what they do. This is why we approach every solution with an all-minds-on-deck strategy that leverages our global workforce's strength, creativity, and passion. 

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PTW is a boutique games services company with over 40 offices in 16 countries worldwide. Our range of services include quality assurance, localization, player support, community management, art production, game development, and audio production services.


We believe that innovation comes in all sizes, which is why we take on projects of any size and love crafting a custom solution, no matter the scale. 


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