Senior UI Artist

3 Months ago • 4 Years + • UI/UX Design • $110,000 PA - $150,000 PA

Job Summary

Job Description

Senior UI Artist needed for Project ETHOS, a free-to-play, 3rd person rogue-like hero shooter. Responsibilities include designing and implementing visually appealing UI mockups and assets, collaborating with designers and other team members throughout the project lifecycle (from concept to in-engine integration), providing leadership and guidance to junior artists, maintaining a UI style guide, establishing best practices, and staying current with industry trends. The ideal candidate possesses 4+ years of experience in UI design for interactive entertainment, strong communication skills, proficiency in tools like Figma, Photoshop, Illustrator, and experience with game engines (Unreal Engine, Unity, etc.).
Must have:
  • 4+ years UI experience in interactive entertainment
  • Proficient in Figma, Photoshop, Illustrator
  • Game engine experience (Unreal, Unity)
  • Strong communication & collaboration skills
  • UI design for user experience
  • Leadership and guidance to junior artists
Good to have:
  • Motion graphics, animation, UI VFX experience
  • Knowledge of in-engine UI materials
  • 3D design principles knowledge

Job Details

WE ARE GAMEMAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

We are currently working on Project ETHOS, a new free-to-play, 3rd person rogue-like hero shooter and an exciting evolution on the genre!

Who you are:

We’re seeking a Senior UI Artist who has a deep understanding of both the creative and technical aspects of user interface design. The ideal candidate will have a strong portfolio that demonstrates a keen eye for detail, a solid grasp of user experience principles, and the ability to translate complex design challenges into intuitive and visually stunning solutions. Your contributions will directly impact the look and feel of the game, enhancing the player experience and elevating our product.

Responsibilities:

  • Design and implement visually appealing, user-friendly UI mockups and  assets that align with the game’s artistic direction and design philosophy.
  • Collaborate closely with Game Designers, UX Designers, and other team members to conceptualize, iterate, and develop UI throughout all stages of the project—from early concepts to in-engine integration and final polish.
  • Provide leadership and guidance to junior UI Artists, overseeing artistic decisions, and ensuring smooth implementation across the project.
  • Partner with stakeholders to create and maintain a cohesive UI style guide and Design System.
  • Establish and document UI art best practices and workflows, continuously optimizing team efficiency and quality.
  • Stay up to date with industry trends and new tools, actively researching ways to enhance the UI design process and elevate the team's output.

Requirements:

  • 4+ years of proven experience in creating high-quality UI for interactive entertainment, with a strong understanding of user-centered design principles.
  • Strong communication skills, both written and verbal, with the ability to clearly articulate ideas and collaborate with other team members.
  • Experience with visual tools such as Figma, Photoshop, Illustrator and After Effects or similar software.
  • Solid experience working within game engines (Unreal Engine, Unity, or other proprietary/commercial engines), with an understanding of the associated production pipelines.

Relevant experience:

  • Knowledge of in-engine UI materials and asset implementation is a significant plus.
  • Experience with motion graphics, animation, and UI-related visual effects is a plus.
  • A working knowledge of 3D design principles.

The pay range for this position in California at the start of employment is expected to be between $110,000 and $150,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

SECURITY NOTICE -  We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

Please know that 31st Union and 2K never uses instant messaging apps to contact prospective employees or to conduct interviews.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

Join our mission: Bring fun, inspiration and awe to our lives and to our community: https://thirtyfirstunion.com/values

31st Union prides itself on the diversity of its team members, partners, and communities.  For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.  This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic – not on your age, race (including traits historically associated with race, including, but not limited to, hair texture and protective hairstyles), height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender (including gender identity and expression), alienage or citizenship status, transgender, military or veteran status, physical or mental disability (actual or perceived), medical condition, AIDS/HIV, denial of family and medical care leave, genetic information, predisposition or carrier status, pregnancy status, childbirth, breastfeeding (or related medical conditions), marital status or registered domestic partner status, political activity or affiliation, status as a victim of domestic violence, sexual assault or stalking, arrest record, or taking or requesting statutorily protected leaves, or any other classification protected by federal, state, or local laws.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment Please contact us if you need to request a reasonable accommodation.

#LI-Hybrid
#LI-Onsite

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About The Company

Established in 2019, 31st Union is a San Francisco Bay Area studio formed with a common purpose of crafting highly engaging entertainment and a commitment to putting fans first. We are an association of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere. We cherish our studio independence and autonomy, and value the collaborative support of our publisher 2K and parent company Take-Two Interactive, one of the world’s leading interactive entertainment companies.

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