Character Artist

10 Months ago • 2-5 Years

Job Summary

Job Description

Character Artist needed with 2+ years experience in game development. Must be proficient in 3DSMax/Maya, Photoshop, ZBrush and Substance Painter.
Must have:
  • 3DSMax/Maya
  • Photoshop
  • ZBrush
  • Substance Painter
Good to have:
  • Marvelous Designer
  • Houdini
  • Unreal Engine
  • Unity
Perks:
  • International Projects
  • Cutting-edge Hardware

Job Details

About the job

Company Description

Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed, Watch Dogs, The Division, Prince of Persia ,Splinter Cell, Ghost Recon, Rainbow Six, Rayman, Just Dance as well as games for the whole family, from Imagine and Petz to Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studios!

We favor diversity, creativity, drive and team spirit. If you have the skills and the desire to succeed, we want you to be a part of this exciting period of growth

To continue building on its achievements for the future, Ubisoft is looking for talented candidates for its growing Indian studios!

Job Description

JOB TITLE: CHARACTER ARTIST


  • Note**: Final Designation/Level will be decided based on the relevant experience and interview ratings.


JOB SUMMARY:

As a character artist, you will be working under the direct responsibility of the Lead Art and interacting closely in collaboration with the rest of the artistic and technical teams. you will work on the creation of 3D assets with goal of pushing the game's visual quality to the max.

RESPONSIBILITIES:


  • Create realistic/stylized 3D models and textures including characters, creatures and accessories and work efficiently and effectively within the technical constraints of production.
  • Consistently refine one’s own artistic abilities and learn new software packages and in-house tools.
  • Work closely with designers, artists, and technical artists to ensure art assets are working well and create a great player experience.
  • Mentor and train other 3D artists.


THE PROFESSIONAL VALUE YOU BRING:


  • A Graduation / Diploma /Degree in Fine-arts/graphic-design, videogame development or equivalent training.
  • 2-5 yrs. of development experience, ideally having shipped console titles as a character artist.
  • Proficient knowledge of 3DSMax/Maya, Photoshop, and hand-painted textures.
  • Proficient knowledge of Marvelous designer/cloth sculpting or simulation.
  • Expert knowledge of ZBrush and Substance Painter.
  • Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • Excellent knowledge of game art asset pipeline.
  • Familiarity with game development cycle.
  • Capable of working in other art disciplines (Environment, Animation etc.) and other Engine technologies (Unreal Engine, Unity etc.).
  • Good understanding of human anatomy, Topology & Joint’s functionality.


NICE TO HAVE:


  • Working knowledge of Houdini.
  • Good sketching and drawing skills.
  • Self-motivated and proactive.


THE PERSONAL VALUE YOU BRING:


  • Enthusiasm in learning and using new technologies and adaptability.
  • Good organizational & communication skills, a good mentor for juniors, research oriented & self-driven.
  • Sense of ownership and respect the planning.
  • Considerable understanding of video games and broad video game culture.
  • Strong technical skills and ability to write technical documentations
  • Ability to work in a self-directed manner and to make timely well thought decisions.
  • Sense of humor, positive approach and working well within a team.


UBISOFT OFFERS:


  • International game projects & IP’s.
  • Access to cutting-edge hardware.
  • Work life balance.
  • Experience using hottest internally developed game engines.
  • Proficient and fun to work with colleagues.


Additional Information

Ubisoft Offers:


  • International collaboration game projects & AAA IP’s.
  • Access to cutting-edge hardware.
  • Experience using hottest internally developed game engines.
  • Proficient and fun-to-work-with colleagues.


Ubisoft India is an equal opportunity employer and welcomes applications from all interested parties. The studio welcomes and encourages applications from differently-abled people. We thank you for your interest, however, only those candidates selected for an interview will be contacted.

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About The Company

Ubisoft is one of the entertainment industry's leaders, packing a remarkable slate of globally recognised brands. Its mission is to enrich players' lives with original and memorable moments of play.

 

Ubisoft has two studios in India including Ubisoft Mumbai and Ubisoft Pune. Collectively, the Ubisoft India studios consists of a strong expertise in departments across Production, Quality Control, and Customer Relationship Centre.

 

Ubisoft Pune opened in 2008 and it is one of the oldest and biggest game development studios in India. It has collaborated in the production and QC of several blockbuster franchises such as Assassin's Creed, Far Cry, For Honor, Ghost Recon, Just Dance, Riders Republic, Rocksmith, The Crew, and more.

 

Ubisoft Mumbai was established in 2018 consisting of a full-fledged production team. It has collaborated on multiple brands including Far Cry, Just Dance, Oddballers, and more.

 

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

 

If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the Unknown. Visit our website for more details.

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