Character Surfacing Artist

5 Months ago • 3-5 Years • Animation

About the job

Job Description

Character Surfacing Artist creating high-detail textures for movie characters and props, requiring strong UV, Mari, Maya, Substance Designer, and Painter skills.
Must have:
  • Mari experience
  • Maya expertise
  • Substance Designer
  • Texture creation
Good to have:
  • Painter skills
  • Renderman knowledge
  • Houdini experience
  • UV knowledge
Perks:
  • Dynamic culture
  • Growth opportunities
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.
Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
 
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

---

As a Character Surfacing Artist, you will create high detailed texture maps and materials for movie characters and props, as well as the final aspect of the movie characters, working in coordination with Production Designer and Art department to deliver a visually impressive look.

Responsabilities

    • Creates textures utilizing photography and pre-existing textures.
    • Paints stylized textures from concepts following the look of the show.
    • Creates procedural textures from Substance designer.
    • Ability to create, adapt, and iterate, within a variety of artistic styles.
    • Works with the Production team, Art Director and Visual Effects Supervisor to create the desired look for characters that may reflect any of a wide variety of styles.
    • Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
    • Clear understanding of UVs and texture layout.
    • Collaborates with other team members, when necessary.
    • Follows the Supervisor’s and Lead´s guidance.

Requirements

    • 3-5 years in VFX or animation industries.
    • 1+ years in the animation industry is desirable.
    • Possesses deep knowledge of creating UVs.
    • Knowledge of skinning, rigging, lighting and optimization.
    • Strong artistic or/and technical aptitude related to 3D animation.
    • Experience in Mari, Maya, Substance Designer, Painter, Renderman, Houdini.
    • High English level desirable.
    • Spanish desirable.
#Animation #LI-Hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
 
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.  

Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

About Skydance Media 

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.


About Skydance Interactive

Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. 


About Animation

In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly affects our daily lives. Split, directed by Vicky Jenson (Shrek) and written by Linda Woolverton, tells the story of Elian, a teenager who comes of age using her magical powers to defend her family when the opposing forces of light and darkness threaten to divide her kingdom. Nathan Greno (Tangled) is set to direct Powerless. The studio is located in Los Angeles, CA. 

Santa Monica, California, United States (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Santa Monica, California, United States (On-Site)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

Connecticut, United States (Hybrid)

New York, New York, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

United States (Remote)

Madrid, Community Of Madrid, Spain (Hybrid)

View All Jobs

Get notified when new jobs are added by SKYDANCE

Similar Jobs

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

DigitalFish - Senior Computer Vision Engineer, Imaging & Simulation

DigitalFish, United States (On-Site)

Blizzard Entertainment - Senior Manager, Mobile Growth Strategy | Irvine, CA

Blizzard Entertainment, United States (Hybrid)

wmeimg - Art Director – FIFA World Cup 26™

wmeimg, United States (Hybrid)

Titmouse - Hospitality/Office Assistant

Titmouse, United States (On-Site)

Fortis Games - IT Support Engineer

Fortis Games, Romania (Remote)

PlayStation Global - Player Support Lead/Lead support aux joueur·euse·s

PlayStation Global, Canada (On-Site)

Rockstar Games - Casting Assistant

Rockstar Games, United States (On-Site)

Fantastic Pixel Castle - Principal VFX Artist

Fantastic Pixel Castle, United States (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Madrid, Community of Madrid, Spain

Aristocrat Gaming - Technical Product Owner

Aristocrat Gaming, Spain (On-Site)

Scopely - IT Support

Scopely, Spain (On-Site)

IO Interactive - Gameplay Animator

IO Interactive, Spain (Hybrid)

LeoVegas - Engineering Manager - Sportsbook

LeoVegas, Spain (Hybrid)

DAZN - CRM Manager

DAZN, Spain (Hybrid)

Blizzard Entertainment - Senior UX Designer

Blizzard Entertainment, Spain (On-Site)

Get notifed when new similar jobs are uploaded

Animation Jobs

Next Level Games - Technical Animation Lead

Next Level Games, Canada (Hybrid)

IO Interactive - Gameplay Animator

IO Interactive, Türkiye (Hybrid)

IO Interactive - Gameplay Animator

IO Interactive, Sweden (Hybrid)

IO Interactive - Gameplay Animator

IO Interactive, United Kingdom (Hybrid)

IO Interactive - Gameplay Animator

IO Interactive, Spain (Hybrid)

Playtika - Unity Animator

Playtika, Israel (On-Site)

Playground Games - Senior Gameplay Animator

Playground Games, United Kingdom (Hybrid)

The Walt Disney Company - Senior Creature Technical Director

The Walt Disney Company, Canada (On-Site)

Get notifed when new similar jobs are uploaded