Cinematic Lead

1 Month ago • All levels

Job Summary

Job Description

As the Cinematic Lead, you will be responsible for delivering high-quality cinematic sequences for players to experience and interact with in first-person, virtual reality games. You will take ownership of the creation of visually striking cinematic sequences, lead the visual storytelling, and collaborate with various teams to translate narrative beats into compelling visual sequences. Additionally, you will direct scene composition, lighting, and VFX within a real-time engine, work with mocap and animation teams, and guide a team of cinematic artists, ensuring consistency in framing, mood, and pacing. This role is crucial for creating immersive VR experiences and requires a strong understanding of visual storytelling and technical execution.
Must have:
  • Take ownership of cinematic sequence creation.
  • Lead visual storytelling in-game cinematics.
  • Collaborate with Directors and Writers.

Job Details

nDreams Studio Elevation is re-establishing the boundaries of VR. We’re looking for an exceptionally talented Cinematic Lead to help us explore, create, and deliver world-leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio. 

As the Cinematic Lead, you will be responsible for delivering high quality cinematic sequences for players to experience and interact with in first-person, virtual reality games. 

The rundown:  

  • 12-month Fixed Term Contract 
  • Full time (37.5 hours per week) 
  • Fully remote within the UK 
  • Salary is competitive and dependent on experience 

Key responsibilities: 

  • Take ownership of the creation of visually striking cinematic sequences. 
  • Lead the visual storytelling across all in-game cinematics, defining the cinematic language and tone. 
  • Collaborate with the Directors, Writers, and Art Leads to translate narrative beats into compelling visual sequences. 
  • Collaborate with the design team and Narrative Designer, ensuring sequences are interactive and responsive to player actions. 
  • Direct situational scene composition, lighting, and VFX within a real-time engine (Unreal). 
  • Work closely with mocap and animation teams to ensure performance fidelity and visual coherence. 
  • Guide and mentor a team of cinematic artists/ animators, setting standards for visual storytelling and technical execution. 
  • Maintain consistency in framing, mood, and pacing across all sequences, aligning with the overall game direction. 

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About The Company

nDreams is a world-leading VR game developer and publisher. We are the team behind hit titles including Frenzies, Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Far Cry: Dive Into Insanity and Fracked, as well as publishing innovative games from the brightest indie talents including Little Cities and Vendetta Forever. Fully dedicated to VR games since 2013, no publisher has greater virtual reality experience and specialism. nDreams is now comprised of three development teams, with one fully remote studio – Elevation, Brighton based Near Light, and Studio nDreams Farnborough, Hampshire covering the whole spectrum of VR gaming.

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