Level Artist

1 Month ago • 1 Years + • Concept Art

Job Summary

Job Description

Fishlabs is seeking a Level Artist (permanent or freelance) to contribute to a voxel destruction co-development project. Collaborating with programmers, designers, and other artists, you'll coordinate with the art director to create voxel-based environments. Responsibilities include working with voxel artists, designing prototype levels, integrating assets, optimizing environments, debugging, and ensuring adherence to art direction and technical constraints. Strong communication and teamwork skills are essential. The ideal candidate possesses a portfolio showcasing layout and dressing work (voxel experience preferred), understands composition, lighting, and level design, and has experience with real-time engines and 3D/texturing packages (Unreal/Unity preferred). Experience with voxel software like VoxTool is a plus.
Must have:
  • Relevant portfolio
  • Understanding of composition, lighting, level design
  • Experience with real-time engines and 3D packages
  • 1.5+ years of experience as a level artist
  • Strong communication skills
Good to have:
  • Experience with voxel software (VoxTool, MagicaVoxel, etc.)
  • Experience with Unreal/Unity
Perks:
  • Discounted gym membership
  • Fresh fruit and free drinks
  • Relocation packages
  • Family-friendly workplace

Job Details

About Fishlabs

Fishlabs GmbH, headquartered in Hamburg, has been delivering outstanding video games since 2004, consistently expanding its portfolio of shipped titles. In December 2013, the studio joined Plaion (formerly known as Koch Media), a world-leading developer, publisher, and distributor of digital entertainment products. As part of Plaion and alongside the various sister studios across the globe, FISHLABS keeps creating stunning immersive experiences that inspire millions of players worldwide. The 80-strong, multinational team of FISHLABS has assembled a broad portfolio of award-winning own IPs as well as co-development titles and keeps at the forefront of gaming. 
 
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
 
Are you ready for the challenge? Join us! This is going to be a thrilling ride.

Your Crew 
You will be part of a voxel destruction co-development project working with external stakeholders. Together with the Fishlabs team, you will be in the center of it all, working closely with programmers, designers, and other art disciplines to make this project a great success.  

Your Mission

    • Coordinate with the art director, designers and other art disciplines to create voxel based full featured environments.  
    • Understand and follow the artistic direction for the project.   
    • Work with the Voxel Artists to outline the needs for the environment to aid in the design and planning.  
    • Work with the design team to create prototype levels with preliminary art, design and gameplay intentions.  
    • Integrate new and existing assets into the level. Create and assemble the key elements of the environment keeping lighting and art direction in mind.  
    • Keep in mind technical constraints, guidelines and metrics when constructing environments.  
    • Oversee optimization and debugging to fix issues raised by QA testers.  
    • Communicate effectively with the project management and fellow team members 
    • Push overall artistic capability within the studio 

Your Skillset

    • A relevant portfolio of artwork showing examples of layout and dressing work (Ideally some examples of voxel-based work, but not essential).  
    • Strong understanding of composition, lighting and working with level design.  
    • Great understanding of   
    • Experience with real-time engines  
    • Great technical knowledge of 3D packages, texturing packages and game engines like Unreal/Unity.  
    • Experience in voxel software such as VoxTool or equivalent software a plus (MagicaVoxel, VoxEdit, Oubicle, etc.)  
    • Ability to work within an established art style.  
    • A good team player, willing to work collaboratively and receive feedback and guidance from the rest of the team  
    • Minimum 1.5+ years of experience as a level artist, or a shipped title  
    • Good understanding of development lifecycles  
    • Strong spoken and written English communication skills required 

    • Please provide us with your portfolio.
    • A portfolio is desirable, but not required for this position. You may be tested for suitability. 
    • If providing a portfolio, please provide a detailed breakdown of your work and clarify what you were responsible for. 
    • Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted. 
Mission Support

We are just as passionate about our games as we are about their creators (Could that be you?!). Your job comes with personal responsibility, freedom and short decision-making routes. And most importantly - A motivated, international team full of fellow gamers.
The studio is located in a bright, modern office, right in the center of Hamburg. With a selection of benefits for all our staff: Including discounted gym membership, fresh fruit and a variety of free drinks. A healthy work-life balance is important to you? For us too! That’s why we are also awarded as a family-friendly workplace. Coming from abroad? No problem! We also offer relocation packages.

Sounds good? Take a look here: www.fishlabs.de

Get In Touch!

Did we spark your interest? We are looking forward to your application. Simply click on the button below and apply by uploading your CV.
If you have any further documents which you think might be worth sharing to underline your background and talents, we are happy to receive them as well. If you have questions regarding the application just drop us an e-mail at jobs@dsfishlabs.com. An application via our online tool is preferred.

Similar Jobs

Voodoo - Marketing Unity Developer

Voodoo

İstanbul, Türkiye (On-Site)
1 Month ago
Illuminia - Sr. Deep Learning/AI Engineer - Machine Learning

Illuminia

San Diego, California, United States (On-Site)
21 Hours ago
Google - Failure Analysis Engineer, Materials and Defect Analysis

Google

Fremont, California, United States (On-Site)
1 Week ago
Playrix - Middle C++ Software Engineer (Gameplay)

Playrix

Armenia (Remote)
6 Months ago
Amber - Senior Unreal Game Engineer (Project Based)

Amber

Guadalajara, Jalisco, Mexico (On-Site)
10 Months ago
Epic Games - Senior Concept Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Spyke Games - Illustrator

Spyke Games

İstanbul, Türkiye (On-Site)
7 Months ago
Kabam - Senior 2D Character Artist

Kabam

Vancouver, British Columbia, Canada (On-Site)
2 Weeks ago
SmileGate - Background Artist

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Epic Games - Hard Surface Lead

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ION - Lead Java Developer, New York

ION

New York, New York, United States (Hybrid)
6 Months ago
Meta - Software Engineer, iOS

Meta

Burlingame, California, United States (On-Site)
5 Months ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago
Avalanche Studios Group - Systems Programmer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Google - Staff Data Scientist, Applied Research, Search Platforms

Google

Cambridge, Massachusetts, United States (On-Site)
2 Weeks ago
QUANTIC DREAM - Technical Supervisor

QUANTIC DREAM

Île-de-France, France (Hybrid)
1 Month ago
ByteDance - Backend Software Engineer

ByteDance

San Jose, California, United States (On-Site)
1 Month ago
Voodoo - Game Developer - Monster Survivors

Voodoo

Paris, Île-de-France, France (Hybrid)
1 Week ago
Meta - Product Security Engineer

Meta

Washington, District Of Columbia, United States (On-Site)
5 Months ago
P99 soft - 3D Modeler

P99 soft

Pune, Maharashtra, India (On-Site)
17 Hours ago

Get notifed when new similar jobs are uploaded

Jobs in Hamburg, Hamburg, Germany

Tesla - Paint Maintenance Supervisor

Tesla

Brandenburg, Germany (On-Site)
2 Months ago
kalypso media - Intern in QA & Support

kalypso media

Worms, Rhineland-Palatinate, Germany (On-Site)
1 Month ago
Yager - Senior Game Engineer (f/m/d)

Yager

Berlin, Berlin, Germany (Hybrid)
8 Months ago
Bigpoint - Accounts Receivable Accountant

Bigpoint

Hamburg, Hamburg, Germany (Remote)
2 Weeks ago
Fluence - Sr. Power Electronics Engineer (m/f/d)

Fluence

Erlangen, Bavaria, Germany (Hybrid)
6 Months ago
limbic  - Graphics Programmer

limbic

Langen, Hessen, Germany (On-Site)
1 Year ago
Nagarro - System Engineer Infrastructure Services

Nagarro

Germany (Remote)
3 Months ago
Tesla - Process Engineer Commissioning/Optimization

Tesla

Prüm, Rhineland-Palatinate, Germany (On-Site)
2 Months ago
Tesla - Senior BIM/VDC Engineer

Tesla

Brandenburg, Germany (On-Site)
2 Months ago
Tesla - Associate Application Engineer R&D

Tesla

Prüm, Rhineland-Palatinate, Germany (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Epic Games - Senior Engineer, Patching

Epic Games

(On-Site)
7 Months ago
Spyke Games - Illustrator

Spyke Games

İstanbul, Türkiye (On-Site)
7 Months ago
Gunzilla - Senior Hard Surface Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
SmileGate - Crossfire Background Artist

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
PlatinumGames - Concept Artist

PlatinumGames

(On-Site)
2 Weeks ago
Sperasoft - Lighting Artist

Sperasoft

Vojvodina, Serbia (On-Site)
1 Month ago
Paxie Games - 2D Concept Artist

Paxie Games

Göztepe, İstanbul, Türkiye (On-Site)
5 Months ago
Epic Games - Senior Outsource Artist

Epic Games

(On-Site)
7 Months ago
Lakshya Digital - Senior Environment Concept Artist

Lakshya Digital

Haryana, India (On-Site)
1 Month ago
Epic Games - Tech Art Producer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

For more than 15 years at FISHLABS we have been creating award-winning, chart-topping games that have been brought to life on millions of screens. At our core, we are a Studio for gamers, by gamers, and a reference in developing premium games with deep and engaging experiences across platforms. 


As part of PLAION and alongside our Deep Silver sister studios across the globe, we create stunning immersive experiences that inspire millions of players worldwide. 


We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming. 


Are you ready for the challenge? Join us! This is going to be a thrilling ride.

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (On-Site)

Hamburg, Hamburg, Germany (On-Site)

Hamburg, Hamburg, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by FISHLABS GmbH

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug