Combat Designer / 3C's Game Designer

2 Months ago • 3 Years + • Combat Design

Job Details

Torn Banner Studios is an exciting independent video game company located in Toronto, Canada. Best known for our multi-million-copy selling Chivalry franchise, passion and innovation are the core elements of everything we do. We are a team of 100 that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our communities of players. Join us as we continue to grow and help build our exciting new games!

About the Role

As a Combat / 3C's Game Designer at Torn Banner, you will be responsible for the core combat and moment-to-moment gameplay of our project(s). You will oversee features throughout all stages of development - design, prototyping, implementation, and balancing. You will be working directly with all departments of the team to execute the game's design and be responsible for writing and maintaining GDDs. You will play a significant and driving role in the companies game design efforts with direct ownership over features and working closely with the studio's leadership in executing our projects.

In your design work, you will be focusing on bringing together artistic creativity, style, and game feel, with scientific and technical substance, in order to forge engaging and robust game features for a modern multiplayer action game. This role will have opportunity to innovate on existing mechanics and introduce new gameplay experiences, contributing to the progression of our studio's intense combat-centered gameplay.

 

Responsibilities:

  • Design, prototype, and implement first-person and third-person melee combat combat mechanics that align with the vision for our games, including ownership over the 3 C's: character, controls, and camera.
  • Collaborate with animation, programming, and level design teams to ensure combat mechanics are smoothly integrated and deliver a polished player experience.
  • Guide and collaborate with the tools team to enhance the flow of development, ensuring efficient and flexible processes for iteration and testing.
  • Analyze combat data, player feedback, and internal playtests to refine and iterate on combat features.
  • Provide accurate risk assessments to production, code and design when new features are proposed.
  • Lead playtests and playtest reviews together with the team.
  • Collaborate with production on Sprint and Milestone planning.

 

Requirements

  • At least 3 years of experience as a combat designer or 3C game designer in the video game industry
  • At least 1 shipped title.
  • Expertise in melee combat design and experience working on action-combat or character-action games, ideally in a FPS multiplayer environments.
  • Expertise in player feedback loops, hit detection, and animation timing to create responsive and satisfying combat interactions.
  • Experience with live service games, ability to analyze gameplay data and player feedback to inform design decisions and balance combat features.
  • Strong communication, documentation, and presentation skills
  • A high degree of self-motivation and initiative-taking, often working independently.
  • Solid knowledge of game production pipelines and tools
  • Skills in visual scripting and prototyping tools, such as Unreal Engine Blueprints

 

Bonus

  • Shipped titles on both PC and console platforms
  • Technical familiarity with programming and scripting language.
  • Experience working with Unreal Engine 4 or higher and UE's blueprint system
  • An avid multiplayer PVP player, First Person and/or Third Person titles.
  • Product owner experience.

 

Benefits & Perks

  • 6.5 weeks Paid vacation
  • Game Launch Bonus Structure
  • Flexible schedule and work location, with your choice of fully remote, hybrid, or in-office.
  • Healthcare & Benefits

To see our team, our office and what we do as a company visit tornbanner.com/

Torn Banner Studios has an accommodation process in place that provides accommodations for employees with disabilities. If you require a specific accommodation because of a disability or a medical need, let us know and we will work with you to provide accommodation.

Similar Jobs

Epic Games - Lead Gameplay Programmer

Epic Games

(On-Site)
3 Months ago
NVIDIA - ASIC Engineer - PCIe

NVIDIA

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Head Digital Works - Lead UX Designer

Head Digital Works

Hyderabad, Telangana, India (On-Site)
6 Months ago
The Walt Disney Company - Senior Gameplay Engineer

The Walt Disney Company

Glendale, California, United States (Remote)
2 Months ago
Voodoo - Founding Product Designer - New Apps

Voodoo

Paris, Île-de-France, France (On-Site)
11 Months ago
Riot Games - Senior Game Designer, Combat

Riot Games

Shanghai, Shanghai, China (On-Site)
6 Months ago
Survios - FPS Combat Designer

Survios

Marina Del Rey, California, United States (On-Site)
2 Months ago
Sony Interactive Entertainment - ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
6 Months ago
Sony Interactive Entertainment - PlayStation Studios QA Test Support Staff (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago
undefined - Principal Player Combat & Gameplay Designer

Washington, District Of Columbia, United States (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

PwC - D365 Manufacturing/Production

PwC

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Salesforce - Summer 2025 Intern- Tableau Research

Salesforce

Palo Alto, California, United States (On-Site)
6 Months ago
Netflix - Senior Motion Graphics Designer - Next Games

Netflix

Helsinki, Uusimaa, Finland (On-Site)
3 Months ago
Meta - Technical Game Designer

Meta

Seattle, Washington, United States (On-Site)
11 Months ago
Starkflow - AI/ML Developer

Starkflow

India (On-Site)
1 Month ago
Mattel  Inc  - Discovery Team Creative Lead – Creator Platforms

Mattel Inc

California, United States (On-Site)
4 Months ago
hostari - Associate Product Designer (Remote)

hostari

Makati, Metro Manila, Philippines (Remote)
3 Months ago
Joyride Games - UI/UX Designer

Joyride Games

Austin, Texas, United States (Remote)
1 Year ago
Voodoo - Senior Game Developer - New Games

Voodoo

Paris, Île-de-France, France (Remote)
1 Month ago
Trek - Business Analyst (Mobile)

Trek

Haryana, India (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Combat Design Jobs

Sony Interactive Entertainment - PlayStation Studios QA Localization Tester (Japanese) (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago
Sony Interactive Entertainment - ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
6 Months ago
Survios - FPS Combat Designer

Survios

Marina Del Rey, California, United States (On-Site)
2 Months ago
PlayStation Global - Sr Concept Artist (Characters)

PlayStation Global

Los Angeles, California, United States (On-Site)
7 Months ago
Probably Monsters - Principal Player Combat & Gameplay Designer

Probably Monsters

Bellevue, Washington, United States (On-Site)
5 Months ago
Sony Interactive Entertainment - PlayStation Studios QA Test Support Staff (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago
Avalanche Studios Group - Game Designer (Combat)

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (On-Site)
4 Months ago
Bungie - Destiny Combat Area Lead

Bungie

(Hybrid)
3 Months ago
Ubisoft - Senior AI Designer [Tom Clancy's The Division 3]

Ubisoft

Malmö, Skåne County, Sweden (On-Site)
4 Months ago
SmileGate - LOST ARK Character Combat Planner

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada. Passion and innovation are the core elements of everything that we do. We are people that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our community.

We are the developers behind the hit game Chivalry: Medieval Warfare and its sequel Chivalry 2. Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from the thunder of cavalry charges, to storms of flaming arrows, castle sieges and more! 

Get notified when new jobs are added by Torn Banner Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug