Destiny Gameplay Engineer - Commercialization (Senior to Architect)

2 Months ago • All levels

About the job

Do you take pride in your ability to build things that customers will want to purchase and present them reliably and understandably? Are you excited to take on new and diverse challenges as needed to serve customer experience, from backend services to action gameplay upgrades? Are you able to engage directly with a cross-disciplinary team to gather requirements and map them to new and existing technologies?  Would you like to work on worlds that bring people together at a company that values work-life balance and is invested in creating an inclusive workplace for every employee?

As a Gameplay Systems Engineer on the Commercialization team, you will be responsible for designing, developing, maintaining, and evolving Destiny’s showcase of products and offerings. You’ll learn to work within our engine, expanding its capabilities and crafting incredible player experiences. Most importantly, you’ll work with a fun and energetic team dedicated to improving our craft.

RESPONSIBILITIES

  • Collaborate with business, UI, design, and other teams to identify technical solutions
  • Build, extend, and maintain commercialization features, workflows and tools
  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C++ engine (e.g., C++/C# scalable online services)

Additional for Architect:

  • Work with Engineers on other teams to build technical plans and coordinate deliveries

REQUIRED SKILLS

  • Professional experience developing in C++ 
  • Experience working on large-scale client-server architectures
  • Experience building and supporting systemic gameplay features such as itemization, economy, progression, in-game storefronts, purchasing/MTX, or similar
  • Ability to communicate effectively with customers of different technical and non-technical backgrounds to build features and achieve goals

Additional for Architect:

  • Experience leading technical projects or managing other Engineers

NICE-TO-HAVE SKILLS

  • Experience working with modern console architectures and multi-platform systems
  • Willingness to manage or mentor other engineers

 

Bungie full-time (non-contract) employees in the U.S. also receive:

  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked 

Contract and International FTE employees receive competitive benefits through their relevant contracting agency.

Listed below are the two base pay ranges associated with this role at multiple levels. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 

In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Bellevue Pay Range I
$162,000$191,000 USD
Bellevue Pay Range II
$199,000$235,000 USD
 

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that members of certain underrepresented groups are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees who are located outside of a Bungie approved state or province will need to establish residency in an approved state or province within 45 days of their start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

About The Company

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