Internship Opportunity: Software Engineering Intern

3 Days ago • Upto 1 Years • Game Engine • DevOps

About the job

Job Description

Rare is seeking a Software Engineering Intern for a 12-month placement. The intern will gain diverse experience across various engineering teams, working on a wide range of projects and technologies. Responsibilities include designing, implementing, and iterating on tools and technologies; identifying and addressing risks; researching and developing software systems; and solving problems using sound engineering practices. The intern will collaborate with engineers, designers, artists, and testers, contributing to projects impacting gameplay features, tooling, live services, and infrastructure. On-site work at the Rare Studio in Twycross, Leicestershire is required.
Must have:
  • Good understanding of programming
  • Hands-on programming experience
  • Familiarity with C, C++, or C#
  • Legally authorized to work in the UK
Good to have:
  • Problem-solving skills
  • Experience with other languages (Java)
  • Scripting language (Python etc.)
  • Automated testing
  • Source control (git)
  • Understanding of internet security
  • Teamwork experience
  • Experience with game engines
  • Web development
  • Cloud deployment
  • CI/CD
  • Open-source contributions
  • Game-related engineering
Perks:
  • Industry leading healthcare
  • Educational resources
  • Product and service discounts
  • Savings and investments
  • Maternity and paternity leave
  • Generous time away
  • Giving programs
  • Networking opportunities

Overview

Rare is an Xbox Game Studio creating the kind of games the world doesn’t have. Our values – explorers, evolving, together – are fundamental to the games we make and how we make them. Rare offers rewarding and fulfilling careers for exceptional people, supporting you to learn and grow. Our studio is a welcoming campus in the heart of the Midlands, where the majority of our team work in a flexible hybrid work pattern.

Could you be our next Software Engineering Intern? We’re looking for applicants with a growth mindset who aren’t afraid to get involved in areas they know little about first-hand. As an intern in one of our engineering teams, you can expect to have a diverse experience working on a huge range of areas in the studio.

You should be ready to go all in and bring your passion for gaming with you, regardless of the team you join. It all begins with your onboarding, where you'll join an established team working alongside industry experts. Throughout the placement your learning and development won't stop, and you will receive on-the-job coaching, mentoring, and personal development from colleagues. As a valued part of the team, we'll expect you to give your insights and opinions and make a real contribution to our business!

Qualifications

Required Qualifications

  • A good understanding or passion for computer programming and software creation.
  • Some hands-on experience or projects where you've applied your programming skills.
  • Familiarity with one or more of these languages: C, C++, or C#.
  • You must be legally authorised (have citizenship or a valid visa/work permit) to work in the UK for this position. (Legally authorised = Has citizenship or has been granted a valid visa or work permit).
  • Relocation expenses are not provided as part of this role - please be aware that this role will be based at Rare Studio, Twycross, Leicestershire, CV9 3QN and the successful applicant will be required to work on-site to get the best out of their 12-month internship.

Please note, you don't need to have experience in video game development or be studying it specifically. Also, you don't need any formal diplomas or degrees to apply. We value your skills and enthusiasm.

Preferred Qualifications

  • Problem Solving & Growth Mindset.
  • Experience with other managed languages (Java etc.).
  • A scripting language (e.g., Python, Perl, PowerShell).
  • Automated Testing (e.g., NUnit).
  • Source Control (git, Perforce, etc.).
  • Understanding security over the internet (e.g., https, certificates, PKI).
  • Working within a team.
  • Experience with commercial game engines like Unreal Engine, Unity, or Godot.
  • Web Development (e.g., Azure Services, ASP.NET, React/Vue, other JS/TS Frameworks).
  • Cloud deployment (e.g., Azure, AWS, GCP).
  • CI/CD (e.g., TeamCity, Octopus, Jenkins, GitHub Actions).
  • Contribution to an open-source community.
  • Game related engineering (e.g., rendering with DirectX/OpenGL, 3D modelling).
  • Any other skills you have which you think we would love to see!

How to apply

Please include a copy of your CV with a cover letter and portfolio. We realise that your portfolio may be a work in progress and that’s fine, it’s your potential that will catch our eye. Here are some things you can do to help your portfolio stand out:

  • Include things you are genuinely proud of – this is your chance to show off so please make the content easily accessible.
  • Demonstrates why you want to work for our team at Rare. We’re a creative lot so it doesn’t have to be a letter, it could be a video, comic, or even a game!

Responsibilities

Our engineers at Rare don’t just work on gameplay features or inside Unreal Engine. There are a variety of teams and disciplines that work on and support the game development process.

Pipeline – Working with Continuous Integration & Deployment systems, and C# tooling, this team empowers gameplay developers to build the best possible game.

Live Services – Working on Azure RESTful Microservices mostly in C#, this team has the most direct impact on gameplay for our players on Sea of Thieves.

Site Reliability Engineering – Working with platforms and infrastructure, this team solves for scale through collaboration and automation, bringing engineering principles to infrastructure and operational problems.

And many more teams and initiatives spinning up all the time to support the studio and our games!

As our new Software Engineer Intern, you will get the opportunity to work across teams and learn valuable skills in new and interesting areas. You can work on bespoke C# tooling apps that help developers, or work on features that integrate with Xbox Live, PlayFab, and Azure to enhance the player experience.

We are keen to support you in the career direction you want to take - if you are after experience in specific departments and tools or would rather move between disciplines, we’ll be excited to offer help and advice. Aligning your current skills and future goals with the business areas that fit will be something we will work with you to decide.

Key Accountabilities

  • Design, implement, and iterate on tools, apps, and technologies in conjunction with other Engineers, Designers, Artists, and Testers.
  • Identify and surface risks in the areas that are being worked on.
  • Research and develop software systems to support the development of our products in conjunction with other Engineers.
  • Solve problems through the application of sound engineering practice.
  • Continuously work to minimise technical debt and maintenance hazards.
  • Deploying and running services in an Azure environment.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare
Educational resources
Discounts on products and services
Savings and investments
Maternity and paternity leave
Generous time away
Giving programs
Opportunities to network and connect
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Microsoft is a tech giant that develops, licenses, and supports a range of software products, services, and devices.

Dublin, County Dublin, Ireland (On-Site)

Beijing, Beijing, China (On-Site)

Taipei City, Taiwan (On-Site)

Redmond, Washington, United States (On-Site)

San José, San José Province, Costa Rica (On-Site)

Vancouver, British Columbia, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Microsoft

Similar Jobs

Visual Concepts - Senior Motion Graphics Artist

Visual Concepts, Hungary (On-Site)

Light Speed Studios - Senior Mission Designer

Light Speed Studios, United States (On-Site)

Streamline Media Group  Inc  - 3D Environment Artist

Streamline Media Group Inc , Malaysia (On-Site)

Tripwire Interactive - Lead Engine Programmer

Tripwire Interactive, (Remote)

RoofStack - Senior Game Developer

RoofStack, Türkiye (On-Site)

Tamatem Games - Senior Unity Developer

Tamatem Games, Jordan (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Zuru - Spatial Experience Designer

Zuru, United States (On-Site)

Fun Dog Studios - Artificial Intelligence Engineer

Fun Dog Studios, United States (Remote)

Limbic Entertainment - DevOps Lead (m/f/d)

Limbic Entertainment, France (On-Site)

WhizCo | Creative Tech and Influencer Marketing - Unreal Environment Artist

WhizCo | Creative Tech and Influencer Marketing, India (On-Site)

Cloud Chamber - Object Bank Specialist

Cloud Chamber, Canada (Hybrid)

Amber - UI Artist (Project Based)

Amber, Brazil (On-Site)

Anchor Point Studios - Senior AI Designer

Anchor Point Studios, Spain (Remote)

Playrix - Senior VFX Artist

Playrix, Serbia (Remote)

Get notifed when new similar jobs are uploaded

Jobs in England, United Kingdom

DNEG - Senior Character TD (DNEG Animation)

DNEG, United Kingdom (On-Site)

version 1 - Birmingham Digital Skills Academy 2025 Talent Pool

version 1, United Kingdom (On-Site)

SSC Technologies - PA25CRMRQ1001 - Client Services Manager

SSC Technologies, United Kingdom (On-Site)

Rank group - Electronic Gaming Host

Rank group, United Kingdom (On_site)

Cloud Imperium Games - Senior Gameplay Animation Programmer

Cloud Imperium Games, United Kingdom (On-Site)

Tencent - TiMi Europe- Senior business development manager

Tencent, United Kingdom (On-Site)

Info Stretch - Graduate Software Engineer

Info Stretch, United Kingdom (On-Site)

Nagarro - Principal Engineer

Nagarro, United Kingdom (Remote)

Rockstar Games - C++ Software Engineer (Anti-Cheat), FiveM

Rockstar Games, United Kingdom (On-Site)

Eleven Labs - Backend Engineer

Eleven Labs, United Kingdom (Remote)

Get notifed when new similar jobs are uploaded

Game Engine Jobs

RoofStack - Senior Game Developer

RoofStack, Türkiye (On-Site)

LightSpeed Studios - Lead Systems Engineer

LightSpeed Studios, United States (On-Site)

Keywords Studios (Player Support) - MPG | Head of Programming - Americas

Keywords Studios (Player Support), Canada (Remote)

Haptic - Lead Engine Software Engineer

Haptic, United States (Remote)

Inworld AI - Senior Unreal Engine Developer - USA

Inworld AI, United States (Remote)

Tamatem Games - Senior Unity Developer

Tamatem Games, Jordan (On-Site)

Gamebreaking Studios - Senior Software Development Engineer (Unreal Gameplay)

Gamebreaking Studios, Colombia (Remote)

Amazon Games - System Dev Engineer, Amazon Games

Amazon Games, Romania (On-Site)

Hasbro - Senior Engine Programmer

Hasbro, Canada (On-Site)

Get notifed when new similar jobs are uploaded