Lead Artist F/M/NB

4 Days ago • 5 Years +

Job Summary

Job Description

Mi-Clos Studio is an award-winning studio specializing in story-driven strategy games. They foster a kind, tolerant, and communicative environment, encouraging curiosity and new inspirations. As Lead Artist, you will join an ambitious AA SF project, coordinating the Art team and ensuring artistic direction compliance. Your tasks include planning and monitoring art team milestones, supervising graphic realization, managing external graphic collaborators, and uniting the team around the project.
Must have:
  • Plan and monitor the tasks of the art team and ensure milestones are met
  • Supervise the graphic realization of the project, checking feasibility and implementing control operations
  • Participate in the management of external collaborators involved in graphic design (animation, concept art, etc.)
  • Ensure that the artistic direction is implemented
  • Unite and mobilize the team around a common project
Perks:
  • Health insurance
  • Swile restaurant card
  • 50% reimbursement of transportation costs
  • Flexible working hours

Job Details

Mi-Clos Studio is an award-winning studio specializing in story-driven strategy games with memorable visuals for PC, mobile and console. With 6 games developed in-house including Out There and Sigma Theory as well as 5 published games, the studio has grown from one to fifteen people in a few years. With the desire to bring together talents to create ever more unique and ambitious games, we continue our development.

At Mi-Clos, we are convinced that kindness is an engine of creativity. To ensure that our studio is and remains a healthy working environment for everyone, we promote tolerance and communication. We also encourage our teams to be curious and to always look for new sources of inspiration. Game development is a rewarding human adventure and we would love to have you as part of it!

Missions

You'll join an ambitious AA project in the SF universe that is the studio's DNA.

As Lead Artist, you will coordinate the Art. team and ensure compliance with the game's artistic direction. Among other things, you will carry out the following tasks:

  • Plan and monitor the tasks of the art team and ensure milestones are met ;
  • Supervise the graphic realization of the project, checking feasibility and implementing control operations ;
  • Participate in the management of external collaborators involved in graphic design (animation, concept art, etc.) ;
  • Ensure that the artistic direction is implemented ;
  • Unite and mobilize the team around a common project.

Profile

  • You have a minimum of 5 years' experience in the video game industry, including initial management experience ;
  • You are familiar with task tracking tools (Jira, etc.) ;
  • You have a good knowledge of Unreal 5 ;
  • You are familiar with 3D design software (Blender, Substance Designer, etc.) ;
  • You are organized and methodical ;
  • You can communicate effectively both orally and in writing.

Additional information

  • Type of contract : Permanent
  • Remuneration : According to profile and experience
  • Advantages : Health insurance, Swile restaurant card, 50% reimbursement of transportation costs, flexible working hours.

Why join us?

  • To contribute to the development of the studio and take on new challenges ;
  • To grow within a creative, passionate and inclusive team that encourages diversity ;
  • For the friendly atmosphere, the stimulating work environment and the flexible hours!

Position to be filled : july 2023

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About The Company

Lyon, Auvergne-Rhône-Alpes, France (On-Site)

Lyon, Auvergne-Rhône-Alpes, France (On-Site)

Lyon, Auvergne-Rhône-Alpes, France (On-Site)

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