Lead VFX Artist

4 Months ago • 5-15 Years • Technical Art • Undisclosed

About the job

Job Description

Lead VFX Artist to create groundbreaking player experiences in a remote setting. Must have expertise in visual effects, software like Houdini, Maya, and Nuke, and a strong artistic vision. Experience with game development and a collaborative mindset are essential.
Must have:
  • Visual Effects
  • Houdini, Maya
  • Nuke Expertise
  • Artistic Vision
Good to have:
  • Game Development
  • Collaborative Mindset
  • Technical Skills
  • Problem Solving
Perks:
  • Remote Work
  • Collaborative Team

We are a team of intrepid explorers, creating worlds that we’ve always wanted to experience. We are curiosity seekers, working together to solve the challenges that come with stepping into the unknown. And we know that we’ll get there faster if we stay together and embrace different perspectives and new ways of thinking. We invite those who share our vision for groundbreaking player experiences to explore our career openings and join us in this journey of creating new worlds together.

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About The Company

Worlds Untold is a AAA first-party development studio that is part of NetEase Games. The studio is creating interactive narratives that blur the line between games and film in order to create a sense of immersion and engagement with their worlds and characters unlike any other. Headquartered in Vancouver, Canada but with global reach. Worlds Untold is led by industry veteran Mac Walters, an experienced producer and industry veteran with over two decades of experience in games and writing.

 

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