Level Designer

12 Minutes ago • 5 Years +

Job Summary

Job Description

As a Level Designer, you will create fun and exciting experiences using game mechanics. You will be responsible for owning and driving major design initiatives, mentoring other designers, and collaborating with design leadership, artists, and other level designers to deliver engaging environments that align with the game's creative vision. The role also involves researching locations, working with various teams to create fun and well-performing levels, and detailing and polishing geometry. You should also be proactive in communicating progress and problem-solving.
Must have:
  • Minimum five years of design experience, ideally on a FPS title.
  • Good spatial and layout design skills.
  • Work with a flexible C-style scripting language.
  • Ability to communicate effectively with others.
  • Knowledge of game design processes.
  • Experience with the Radiant level editor.
  • Mod community experience.
  • Shipped a AAA title.
  • Computer Science or Architecture background.
  • Good English skill.

Job Details

Job Title:

Level Designer

Requisition ID:

R025221

Job Description:

Objectives & Responsibilities:

      Create fun and exciting experiences using an array of game mechanics.

      Own & drive major design initiatives from start to finish.

      Help mentor other designers on a regular basis.

      Work with design leadership, artists, and other level designers to deliver environments that embody the creative vision of the game.

      Research subject matter related to the history and look of locations portrayed in a level.

      Work alongside other designers, artists, animators and engineers to create levels that are not only incredibly fun, but look great and run well.

      Detail and polish geometry based on photo reference and concept art.

 

 Qualifications:

      Passion for First Person Shooters, Console or PC.

      Minimum five years of design experience, ideally on a FPS title.

      Good spatial and layout design skills.

      Work with a flexible C-style scripting language to realize your designs.

      Ability to communicate effectively with other designers, management and peers in other disciplines.

      Overall knowledge of game design processes including, but not limited to, level flow, engagement design, pacing, storytelling, etc.

      Be proactive in communicating progress and solving problems.

      Proficiency with one or more 3D level/world creation packages.

      Familiarity with recent shooters and the trends of the genre.

      Clear understanding and appreciation of schedules and milestones.

 

Requirements:

      Experience with the Radiant level editor.

      Activision Blizzard | Human Resource

      Mod community experience.

      Shipped a AAA title.

      Computer Science or Architecture background.

      Good English skill.

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About The Company

Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

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