Middle Graphic Designer (UI)

1 Month ago • All levels

Job Summary

Job Description

N-iX Game & VR Studio is a team of 100+ professionals focused on delivering high-quality games and VR solutions. As a Middle Graphic Designer, you will be responsible for creating graphical assets such as icons, textures, and UI elements, as well as editing existing assets. Collaboration with art direction, UI/UX designers, and the development team is crucial. This role requires presenting design solutions to clients and incorporating their feedback. The position offers a flexible working format, competitive salary, and opportunities for professional development.
Must have:
  • Proven experience as a graphic designer or similar role.
  • Portfolio with graphic/UI design examples from the game industry.
  • Proficiency in Figma, Adobe Photoshop, Adobe Illustrator, or similar software.
Good to have:
  • Skills in motion design and the ability to animate graphic assets.
  • Experience in UX research and understanding user needs.
Perks:
  • Flexible working format: remote, office-based, or flexible.
  • Competitive salary and compensation package.
  • Personalized career growth.
  • Professional development tools (mentorship, tech talks, trainings).
  • Active tech communities with knowledge sharing.
  • Education reimbursement.
  • Anniversary presents.
  • Corporate events and team buildings.

Job Details

N-iX Game & VR Studio is a team of 100+ professionals, who deliver top-quality games, game assets, and VR solutions to various game and media enterprises and startups. Among our clients are Paradox Interactive, Wargaming.NET, Tempo Storm and other established game businesses and VR startups. We aim for AAA quality of work and offer competitive benefits to our employees.

Our Game and VR Studio is part of N-iX, a trusted Ukraine-based software development company. We specialize in full-cycle game development with Unity and Unreal Engine and offer art production as a service.

Responsibilities:

  • Design graphical assets, such as icons, textures, and other elements that can be used in the game's UI
  • Design graphical assets, such as stickers, decals, emblems, and other items that could be used as product content, based on 3D/2D renders or detailed references
  • Edit (tune) existing graphical assets, such as illustrations, textures, etc., to fit target requirements
  • Collaborate with art direction to prepare assets aligned with the requirements, guidelines, and the existing game style
  • Collaborate with UI/UX designers to create UI layouts
  • Collaborate with the development team to prepare and optimize graphical assets for implementation
  • Work within the client's ecosystem. Present design solutions to the customer and conduct adjustments based on feedback

Requirements:

  • Proven work experience as a graphic designer or in a similar role (UI designer, 2D artist, etc.)
  • The portfolio must contain examples of graphic/UI designs related to the game industry
  • Fluency using Figma, Adobe Photoshop, Adobe Illustrator, or similar software

Good to have:

  • Skills and experience in motion design. Ability to animate graphic assets
  • Skills and experience in UX research. Ability to understand user needs and preferences

We offer*:

  • Flexible working format - remote, office-based or flexible
  • A competitive salary and good compensation package
  • Personalized career growth
  • Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
  • Active tech communities with regular knowledge sharing
  • Education reimbursement
  • Memorable anniversary presents
  • Corporate events and team buildings
  • Other location-specific benefits

*not applicable for freelancers

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