Principal Engineer

3 Months ago • All levels • Backend Development • $229,576 PA - $352,746 PA

Job Summary

Job Description

As a Principal Engineer at Epic Games, you'll architect online and social features for Unreal Engine 5, contributing across various platforms (desktop, console, mobile). You'll collaborate with client and backend teams, integrating partner feedback to improve existing features and shape product vision. Responsibilities include developing and supporting the Epic Online Services (EOS) SDK, encompassing matchmaking, player inventory, achievements, voice chat, and more. You'll lead technical initiatives across multiple teams, ensuring successful SDK delivery across platforms. This role requires expertise in C++ and C#, asynchronous system design, and experience with debugging tools.
Must have:
  • Expert problem-solving skills
  • C++ and C# proficiency
  • Asynchronous system design
  • Test-first principles
  • Experience with debugging tools
  • Game development experience
  • Leading technical initiatives

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - EPIC GAMES SERVICES

What We Do

Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows games like Fortnite to utilize a combination of platform online services as well as Epic’s own online services to build cross-platform online features. Login, parties, voice chat, matchmaking, purchasing, cloud storage, and analytics are just a few examples of online features that our Online Game Services team helps games utilize.

What You'll Do

Our team builds an SDK that exposes game services for both internal and third party game development teams all over the world: Epic Online Services. We currently focus on systems like matchmaking, player inventory, achievements, voice chat, parties, and more. As part of the Client SDK team, you’ll work on platform development and supporting player experiences across the many partners’ games that use the EOS SDK. This includes supporting internal development teams as they integrate the EOS SDK and help to expand the feature set. Tasks may include development on systems like matchmaking, player inventory, leaderboards, achievements, voice chat, parties, and more. If it’s an online game feature, then you will touch it.

In this role, you will

  • Architect features related to the online and social experience
  • Contribute and advise across a variety of online game features and hardware platforms (desktop, console, and mobile)
  • Work with client and backend teams to develop new systems
  • Integrate feedback from our various partners to evolve and improve existing features
  • Help to shape the vision of the product and team
  • Be responsible for the successful delivery of our SDKs across many platforms

What we're looking for

  • A keen, analytical mind with expert problem-solving skills
  • Previous experience with C++ and C#
  • Ability to implement, design, and define system interfaces and tools
  • Experience writing asynchronous systems with some of the logic on both the client and server
  • An understanding of test first principles
  • Experience using troubleshooting and debugging tools such as Fiddler, Wireshark, Clumsy, etc
  • Experience developing games professionally
  • Experience leading technical initiatives across multiple teams within an organization

This role is open to multiple locations in North America (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$240,509$352,746 USD
Washington Base Pay Range
$229,576$336,711 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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About The Company

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

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