Programmer - AI/Gameplay

12 Hours ago • 1 Years +

About the job

SummaryBy Outscal

Develop and refine AI gameplay features for non-player characters (NPCs) in video games at Quantic Dream. You'll collaborate with designers, ensure tools are efficient, and stay current with programming practices. A degree in computer science or engineering, experience in gameplay programming, mastery of C++, and knowledge of mathematics are essential.
Reporting to the Associate Gameplay Programming Director, you will actively participate in game development activities such as conception, refinement and launch of gameplay features AI related to the behaviour of our non-player characters (NPCs) of our current ambitious projects.

Responsibilities

    • Program AI gameplay features tied to our NPCs' behaviours in collaboration with the game’s design team and any other related departments.
    • Follow the evolution of your code, starting from its conception, while respecting our standards and programming best practices.
    • Support content creators in their tasks by ensuring that tools and systems are stable and efficient ; helping them incorporate their work into our games as needed.
    • Continuously improve your programming knowledge by staying on top of the latest practices and technologies, in order to help to keep innovating through each new title.

Experiences & Qualifications

    • Degree in computer science or computer engineering (or any other equivalent training);
    • Studio experience working as a gameplay programmer, with at least one successfully delivered game;
    • Mastery of C++;
    • Good knowledge of mathematics;
    • Varied experience in programmation for multiple video game domains (gameplay, AI, engine, etc.) is an asset;
ABOUT QUANTIC DREAM

Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada. The unique experiences offered by Heavy Rain™, Beyond: Two Souls™ and Detroit: Become Human™, have reached millions of players around the world and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games.

Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide.

For more information, visit the official website: http://www.quanticdream.com.

Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment.

About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

Île-de-France, France (Hybrid)

Quebec, Canada (Hybrid)

Île-de-France, France (Hybrid)

Quebec, Canada (Hybrid)

Île-de-France, France (Hybrid)

Île-de-France, France (Hybrid)

Île-de-France, France (Hybrid)

Quebec, Canada (Hybrid)

Île-de-France, France (Hybrid)

Quebec, Canada (Hybrid)

View All Jobs

Similar Skill Jobs

Inworld AI - Senior C++ Developer - USA

California, United States (On-Site)

Inworld AI - Senior C++ Developer - Canada

British Columbia, Canada (On-Site)

Scanline VFX - Creative Editor

California, United States (Hybrid)

Scanline VFX - Creative Editor

British Columbia, Canada (Hybrid)

Aristocrat Gaming - Sr Technical Lead (Typescript)

Uttar Pradesh, India (Hybrid)

Riot Games - Staff Software Engineer, Unreal Tools - MMO

California, United States (On-Site)

Ubisoft - User Researcher

Ontario, Canada (Hybrid)

Sony Pictures Animation - Production Office Coordinator - Feature

California, United States (On-Site)

Ubisoft - User Researcher

Quebec, Canada (Hybrid)

CAUSE AND FX - Lead Compositing Artist

Auckland, New Zealand (Hybrid)

Jobs in Montreal, Quebec, Canada

Inworld AI - Senior C++ Developer - Canada

British Columbia, Canada (On-Site)

Skybox Labs - Senior Lighting Artist

British Columbia, Canada (Hybrid)

Scanline VFX - Creative Editor

British Columbia, Canada (Hybrid)

Ubisoft - User Researcher

Ontario, Canada (Hybrid)

Ubisoft - Associate Art Director

Quebec, Canada (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug