Senior 3D Animator

1 Month ago • 3 Years + • Animation

Job Summary

Job Description

The Senior 3D Animator will craft custom animations across various rigs, collaborating with Design to refine gameplay animations. They will work with cross-functional teams (Tech Art, Programming, Creature, Character) to address rigging, weighting, and animation issues. Proficiency in proprietary tools and active participation in animation reviews are crucial. Responsibilities include creating custom animations for characters and creatures, refining gameplay animations to meet quality and gameplay requirements, collaborating with other teams to solve animation-related technical problems, demonstrating proficiency in the company's animation tools, and participating in animation reviews to provide feedback on tools, processes, and techniques. This role requires strong hand key animation skills, the ability to create fluid and natural motion, and experience with both biped and quadruped animation.
Must have:
  • 3+ years game dev experience (animation focus)
  • Strong portfolio (biped & quadruped animation)
  • Advanced hand key animation skills
  • Proficiency in animation software (Maya, 3ds Max, Blender etc.)
  • Experience with hand key animation (naturalistic motion)
  • Meet deadlines, deliver high-quality work
  • Excellent communication & organizational skills
  • Collaboration & taking direction

Job Details

Summary:

The Senior Animator will be responsible for crafting custom animations across various rigs, collaborating closely with Design to refine gameplay animations, and working with cross-functional teams to address rigging and weighting issues. Proficiency in using proprietary tools and active participation in animation reviews are key aspects of this role.

Responsibilities:

• Craft custom animations on a variety of rigs to bring characters and creatures to life.
• Collaborate with Design to refine and perfect gameplay animations, ensuring they meet quality and gameplay requirements.
• Work closely with Tech Art, Programming, Creature, and Character teams to address rigging, weighting, and other animation-related issues.
• Demonstrate proficiency in using the proprietary custom tool set for animation production.
• Participate in animation reviews and provide valuable input on tools, processes, and techniques to improve animation quality and efficiency.

Candidate Requirements:

• 3+ years of game development experience, with a focus on animation production.
• A strong portfolio demonstrating experience in both biped and quadruped animations, showcasing a range of movements and behaviors for characters and creatures.
• Advanced hand key animation skill set, with the ability to create fluid and naturalistic motion.
• Demonstrated proficiency in using preferred animation software and tools for animation production, such as Maya, 3ds Max, Blender, etc.
• Proven experience with hand key animations, showcasing the ability to create fluid and naturalistic motion without relying heavily on motion capture technology.
• Ability to identify and meet goals consistently, delivering high-quality work within project deadlines.
• Excellent interpersonal communication and organizational skills.
• Demonstrated ability and willingness to collaborate effectively and take direction from lead animators or supervisors.

Location: Remote, with overlap with the USA-based studio.
Shift Starts at 19:00 RO Time.

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About The Company

GlobalStep helps clients improve their products and grow their brands. They have a strong team and an established work environment to foster great working relationships. The company is proud to maintain its diversity, inclusion, and collaboration across all departments. It helps clients launch new games and develop innovative apps.

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