Senior Artist - Prototyping, Freelance

9 Hours ago • 2 Years + • 2D Art

About the job

SummaryBy Outscal

Must have:
  • Casual graphic style
  • 2+ years game industry experience
  • 2D & 3D asset creation
  • Unity, Photoshop, Blender
  • UI/UX design & implementation
  • Animation, VFX, video editing basics
Good to have:
  • Adobe Animate
  • Spine
  • Adobe After Effects
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Description

We are looking for a talented freelance Artist to help making our new game concepts!

We have a special prototyping team with the goal of making prototypes and finding successful concepts.
We are looking for a freelance Artist who will be part of this team together with a Developer, Designer and Creative Director, with the main goal of coming up with unique interesting art for games prototypes. You will create mockups and turn into life the most promising ideas.

Responsibilities:

  • Work in a small team on the production of game concepts/prototypes:
  • Create mockups for future prototypes;
  • Create game assets (2d and 3d);
  • Work on game interfaces;
  • Implement these assets to Unity;
  • Create layout of game UI in Unity;
  • Animate game 2d and 3d assets and UI;
  • Create VFX;
  • Create video clips for prototypes.

Working conditions:

  • Freelance remote temporary contract;
  • Project workload: 40 hours per week (we expect you to be present at the same working hours as your team works (CET time zone));
  • Fixed monthly payment rate.

What we expect from you:

  • Casual style of graphics (portfolio is needed);
  • Minimum 2 years of experience in the game industry;
  • Desire to work in a small research team on new ideas;
  • The ability to produce creative solutions;
  • Ability to work with store assets;
  • Solid level of producing both 2D and 3D game assets;
  • Good knowledge of UI / UX;
  • Solid knowledge of Adobe Photoshop, Blender;
  • Solid knowledge of Unity;
  • Knowledge of basics of animation and VFX in Unity;
  • Basics knowledge of work with video (Adobe Premier or Adobe After effects);
  • Positive and proactive attitude;
  • Open and willing to learn mindset;
  • Good communication skills;
  • English proficiency Upper Intermediate / Advanced.

These would be considered a plus:

  • Knowledge of Adobe Animate, Spine, Adobe After Effects.

Why join us:

  • We do something magical and unique – we create great games, big titles and work with the biggest partners all over the world;
  • We operate in a challenging and rapidly growing mobile gaming industry - and we do it well;
  • ZeptoTeam is a cohesive team of enthusiastic professionals - so your input will be heard and appreciated, and your role in the projects will be significant.

If you are interested in working with us, the next step after reviewing your portfolio will be a short test assignment to assess whether we would be a good fit for each other.

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About The Company

ZeptoLab is a global gaming international company dedicated to the science of fun. 

It all started back in 2010 with just two people and one monster – the cheerful green Om Nom, whose biggest passion is candies. 

Since then, Cut the Rope games have been downloaded more than 1,3 billion times. Cut the Rope franchise aside, ZeptoLab released C.A.T.S. Crash Arena Turbo Stars and King of Thieves, massive multiplayer mobile titles with more than 170 million combined downloads so far. The company’s portfolio also includes Pudding Monsters and My Om Nom.

And there’s more to come! ZeptoLab is an ambitious and growing global entertainment brand: we’re constantly working on new games and aim to expand them beyond smartphone screens. With the help of our partners, we develop toys, clothes and other cool stuff. “Om Nom Stories” cartoon series has exceeded 3 billion views on YouTube and in-game player, and the seasons keep coming! Our mission is to bring fun to every corner of the world, and we’re just getting started.

England, United Kingdom (Remote)

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