Senior Concept Artist

6 Months ago • 5 Years + • Concept Art

Job Summary

Job Description

As a Senior Concept Artist, you will be responsible for creating high-quality visual designs for a game project. You will work closely with the producer, other concept artists, and 3D artists to ensure that the game's appearance aligns with the overall vision. This role involves actively participating in brainstorming sessions, contributing to the art, narrative, and product aspects of the project. You will collaborate with game designers to create concepts that reflect the project's narrative and ensure consistency in style and quality. Additionally, you will provide feedback on 3D models, effects, and animations to achieve optimal results based on the created concepts. Your responsibilities also include developing art documentation and supervising the final implementation of art in the game.
Must have:
  • At least 5 years of experience as a concept artist in gaming or film
  • Advanced drawing skills
  • Understanding of design principles, composition, plastic anatomy, and light theory
  • Confident stylization skills
  • Understanding of 3D specificities and game engine limitations
  • Ability to work in different styles
  • Passion for games and knowledge of the gaming industry
  • Portfolio required
Good to have:
  • Knowledge of 3D packages for modeling, sculpting, and rendering
  • Education in Arts

Job Details

You are our person if you have:

  • At least five years of experience working as a concept artist in the gaming or film industry
  • Advanced drawing skills, great artistic taste, understanding of the design principles as well as composition basics, plastic anatomy, and the theory of light, and confident stylization skills
  • Understanding of the specificities of 3D and limitations of the game engine and genre, ability to adapt to those conditions
  • Ability to work in different styles
  • Passion for games and knowledge of the gaming industry
  • Profile portfolio required

Will come in handy:

  • Knowledge of 3D packages for modeling, sculpting, and rendering.
  • Education in Arts

Some points on tasks:

  • Closely collaborating with the producer, other concept artists, and 3D artists to create high-quality designs that will determine the game's appearance
  • Actively participating in brainstorms and ART Syncs, contributing to the art, narrative, and product sides of the project
  • Working in collaboration with game designers to create concepts that best reflect the project's narrative
  • Conducting compliance control of the chosen styles and the quality of the project's concept artists' work
  • Developing unique visual designs and creating concept art of the characters and props for further 3D modeling
  • Rendering atmospheric concept art of locations and environment objects
  • Providing feedback on 3D models, effects, and animations based on created concepts for achieving the best results
  • Supervising the final implementation of art in the game
  • Developing art documentation

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