Weapons and Vehicles Artist

2 Weeks ago • All levels • Concept Art

Job Summary

Job Description

Sledgehammer Games seeks a Weapons and Vehicles Artist (mid to senior level) for its Guildford, UK studio. This hybrid role involves creating high-quality 3D models and textures for weapons and vehicles, working with outsourced content, establishing best practices, mentoring junior artists, and collaborating with tech art and external teams. Responsibilities include defining quality standards, troubleshooting technical issues, and ensuring project goals are met. Candidates need significant AAA game experience, expertise in hard-surface modeling, physically-based shaders, and proficiency in Maya, Substance Painter, Photoshop, and ZBrush.
Must have:
  • High-quality 3D asset creation for AAA games
  • Hard-surface modeling & texturing expertise
  • Proficiency in Maya, Substance Painter, Photoshop, Zbrush
  • Physically based shaders understanding
  • Collaboration & communication skills
Good to have:
  • Experience with level editors (Unreal, Unity etc.)
  • Understanding of fundamental art principles
  • FPS development experience
  • Outsourcing experience

Job Details

Job Title:

Weapons and Vehicles Artist

Requisition ID:

R024506

Job Description:

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles like including Call of Duty: Advanced WarfareCall of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III.

As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.

We are excited to invite a talented and passionate developer to join our growing team as a Weapons and Vehicles Artist, based in our Guildford, UK studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, Canada, and the United Kingdom.  If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

To learn more about our studio, please visit us at www.sledgehammergames.com

This position will focus on weapons and vehicles and is open to both mid-level and senior-level talent. A portfolio of work is required to be considered for this position.

Please Note: This is not a remote role. This is a hybrid position based in our Guildford Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position. 

Responsibilities:

  • Help to define and champion the quality bar for Weapons and Vehicles

  • Model and texture high quality 3D weapons and vehicles

  • Take Outsource content and give it the final polish it needs for completion

  • Assist in asset reviews, critiques, and establishing best practices for external and internal teams.

  • Create and maintain high quality documentation detailing process, best practice, references etc.

  • Mentor and direct integration artists on final polish.

  • Troubleshoot technical and artistic issues.

  • Communicate effectively with outsource partners, team members, production and management to ensure that project goals are met.

  • Interface with Tech Art to help drive asset creation workflow and tool chain improvements

Qualifications:

  • Significant experience creating high-quality 3D art assets for AAA games

  • Specialization in Hard surface modeling and proper baking setup and workflows

  • Ability to create realistic 3D weapons and vehicles, and textures from concept art and photo reference.

  • Deep understanding of physically based shaders

  • Proficient in next-gen asset creation.

  • Strong written and verbal skills to facilitate documentation.

  • Highly proficient in Maya, Substance Painter, Photoshop and Zbrush

Bonus Points:

  • Experience with a level editor (i.e. Unreal, Unity, Frostbite, Radiant, etc.)

  • Strong understanding of fundamental art skills and foundations

  • First Person Shooter development experience

  • Experience working with outsource studios

  • Passion for gaming

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World 

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. 

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up. 

Ready to Activate Your Future? 

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. 

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Similar Jobs

Crytek - Lead VFX Artist

Crytek

(Remote)
2 Months ago
Lemon Sky - 3D Modeler

Lemon Sky

Petaling Jaya, Selangor, Malaysia (On-Site)
4 Months ago
Sandsoft Games - 3D Marketing Animator

Sandsoft Games

Barcelona, Catalonia, Spain (On-Site)
1 Month ago
BC Web Wise - Jr. Animator - 2D & Motion Graphic (Mumbai)

BC Web Wise

Maharashtra, India (On-Site)
4 Months ago
Playground Games - Senior Character Artist

Playground Games

England, United Kingdom (Hybrid)
2 Months ago
Gunjan App Studios - Game Artist

Gunjan App Studios

Kolkata, West Bengal, India (On-Site)
3 Months ago
Krafton  - [PUBG IP Franchise] Project ARC 콘텐츠 제작자 (2년 이상 / 계약직)

Krafton

Seoul, South Korea (On-Site)
2 Months ago
IO Interactive - Senior Character Artist

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
4 Months ago
Ubisoft - Concept Artist - Costume [Just Dance]

Ubisoft

Shanghai, Shanghai, China (On-Site)
1 Month ago
Magic Media - Art Director

Magic Media

Brasília, Federal District, Brazil (Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Nintendo - Cinematic Technical Animator (Retro Studios)

Nintendo

United States (Remote)
7 Months ago
Framestore - LEAD CROWD TECHNICAL DIRECTOR

Framestore

Montreal, Quebec, Canada (On-Site)
7 Months ago
RoofStack - Unreal Cinematic Artist

RoofStack

İstanbul, İstanbul, Türkiye (Hybrid)
1 Month ago
Wargaming - Senior 3D Environment/Material Artist (Unannounced Project)

Wargaming

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Virtuos - Art Director - Japan

Virtuos

Japan (On-Site)
4 Months ago
Kefir Games - Middle/Senior Technical Artist

Kefir Games

Cyprus (On-Site)
3 Months ago
Virtuos - Junior Technical Artist

Virtuos

Ireland (Hybrid)
1 Week ago
Virtuos - Senior Character Artist

Virtuos

Vietnam (On-Site)
4 Months ago
Framestore - Production Coordinator

Framestore

Mumbai, Maharashtra, India (On-Site)
1 Week ago
Hasbro - Senior Modeler

Hasbro

Quebec, Canada (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

Jobs in London, England, United Kingdom

Larian Studios - Producer - Audio & Animation

Larian Studios

Guildford, England, United Kingdom (On-Site)
2 Months ago
Cloud Imperium Games - Senior Vehicle Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Months ago
Rank group - Experienced Dealer

Rank group

Huddersfield, England, United Kingdom (On-Site)
3 Months ago
Netflix - Pan-EMEA Communications Senior Manager

Netflix

London, England, United Kingdom (On-Site)
2 Weeks ago
Blue Zoo Animation Studio - Mid/Senior Character Modeller

Blue Zoo Animation Studio

London, England, United Kingdom (Hybrid)
3 Weeks ago
Rank group - General Manager

Rank group

Morden, England, United Kingdom (On-Site)
3 Months ago
Keywords Studios (Player Support) - Senior/Lead VFX Artist - 2025 Opportunities (UKI)

Keywords Studios (Player Support)

Brighton And Hove, England, United Kingdom (Remote)
2 Months ago
Electronic Arts - Workplace Specialist

Electronic Arts

Southam, England, United Kingdom (On-Site)
2 Months ago
PTW - Strategic Partnership Manager

PTW

England, United Kingdom (Hybrid)
1 Month ago
The Walt Disney Company - Senior Manager, Compensation EMEA

The Walt Disney Company

London, England, United Kingdom (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Greensky Games - Illustrator (Contract)

Greensky Games

Canada (Remote)
5 Months ago
Epic Games - Senior Character Artist

Epic Games

(On-Site)
1 Month ago
Pazu Games - Concept Artist Remote - Spain

Pazu Games

(Remote)
1 Week ago
Werplay - 2D Artist/ ASO Artist

Werplay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
1 Month ago
Tencent - Art Designer

Tencent

(On-Site)
1 Month ago
Maverick Games - Senior Environment Artist

Maverick Games

Warwick, England, United Kingdom (Hybrid)
2 Weeks ago
Epic Games - Senior Outsource Artist

Epic Games

(On-Site)
5 Months ago
Epic Games - Senior Concept Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Scanline VFX - Concept Artist

Scanline VFX

Seoul, South Korea (Hybrid)
5 Months ago
Bit Reactor, LLC - SENIOR CHARACTER ARTIST

Bit Reactor, LLC

Cockeysville, Maryland, United States (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Santa Monica, California, United States (On-Site)

London, England, United Kingdom (On-Site)

San Francisco, California, United States (Hybrid)

Sydney, New South Wales, Australia (On-Site)

Shanghai, Shanghai, China (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Malmö, Skåne County, Sweden (Hybrid)

Malmö, Skåne County, Sweden (On-Site)

Santa Monica, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Activision

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug