Weapons and Vehicles Artist

2 Months ago • All levels • Concept Art

Job Summary

Job Description

Sledgehammer Games seeks a Weapons and Vehicles Artist (mid to senior level) for its Guildford, UK studio. This hybrid role involves creating high-quality 3D models and textures for weapons and vehicles, working with outsourced content, establishing best practices, mentoring junior artists, and collaborating with tech art and external teams. Responsibilities include defining quality standards, troubleshooting technical issues, and ensuring project goals are met. Candidates need significant AAA game experience, expertise in hard-surface modeling, physically-based shaders, and proficiency in Maya, Substance Painter, Photoshop, and ZBrush.
Must have:
  • High-quality 3D asset creation for AAA games
  • Hard-surface modeling & texturing expertise
  • Proficiency in Maya, Substance Painter, Photoshop, Zbrush
  • Physically based shaders understanding
  • Collaboration & communication skills
Good to have:
  • Experience with level editors (Unreal, Unity etc.)
  • Understanding of fundamental art principles
  • FPS development experience
  • Outsourcing experience

Job Details

Job Title:

Weapons and Vehicles Artist

Requisition ID:

R024506

Job Description:

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles like including Call of Duty: Advanced WarfareCall of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III.

As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.

We are excited to invite a talented and passionate developer to join our growing team as a Weapons and Vehicles Artist, based in our Guildford, UK studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, Canada, and the United Kingdom.  If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

To learn more about our studio, please visit us at www.sledgehammergames.com

This position will focus on weapons and vehicles and is open to both mid-level and senior-level talent. A portfolio of work is required to be considered for this position.

Please Note: This is not a remote role. This is a hybrid position based in our Guildford Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position. 

Responsibilities:

  • Help to define and champion the quality bar for Weapons and Vehicles

  • Model and texture high quality 3D weapons and vehicles

  • Take Outsource content and give it the final polish it needs for completion

  • Assist in asset reviews, critiques, and establishing best practices for external and internal teams.

  • Create and maintain high quality documentation detailing process, best practice, references etc.

  • Mentor and direct integration artists on final polish.

  • Troubleshoot technical and artistic issues.

  • Communicate effectively with outsource partners, team members, production and management to ensure that project goals are met.

  • Interface with Tech Art to help drive asset creation workflow and tool chain improvements

Qualifications:

  • Significant experience creating high-quality 3D art assets for AAA games

  • Specialization in Hard surface modeling and proper baking setup and workflows

  • Ability to create realistic 3D weapons and vehicles, and textures from concept art and photo reference.

  • Deep understanding of physically based shaders

  • Proficient in next-gen asset creation.

  • Strong written and verbal skills to facilitate documentation.

  • Highly proficient in Maya, Substance Painter, Photoshop and Zbrush

Bonus Points:

  • Experience with a level editor (i.e. Unreal, Unity, Frostbite, Radiant, etc.)

  • Strong understanding of fundamental art skills and foundations

  • First Person Shooter development experience

  • Experience working with outsource studios

  • Passion for gaming

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World 

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. 

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up. 

Ready to Activate Your Future? 

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. 

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Similar Jobs

TRACK VFX - Vancouver Pipeline TD

TRACK VFX

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Saber Interactive - VFX Artist

Saber Interactive

Madrid, Community Of Madrid, Spain (Hybrid)
3 Months ago
Ubisoft - 2D Artist - The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Weeks ago
Tencent - Technical Art Expert (Games), Venture Lab

Tencent

Amsterdam, North Holland, Netherlands (On-Site)
1 Month ago
Virtuos - 3D Environment Artist

Virtuos

China (On-Site)
1 Month ago
Room 8 Studio - Stylized Environment Concept Project Lead

Room 8 Studio

Bulgaria (On-Site)
1 Week ago
Blind Squirrel Games - Senior Character Artist

Blind Squirrel Games

California, United States (Hybrid)
1 Month ago
Chimera entertainment - Art Intern

Chimera entertainment

Munich, Bavaria, Germany (On-Site)
1 Month ago
Playground Games - Senior Character Artist

Playground Games

England, United Kingdom (Hybrid)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Portugal (On-Site)
5 Months ago
Light Speed Studios - Camera Designer

Light Speed Studios

California, United States (On-Site)
1 Month ago
Nexters - Motion Designer

Nexters

Cyprus (Remote)
1 Month ago
Nexters - 3D Generalist

Nexters

Cyprus (Remote)
1 Month ago
Virtuos - Senior Machine Learning Engineer (Game)

Virtuos

Vietnam (On-Site)
1 Week ago
SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE

New York, New York, United States (Hybrid)
7 Months ago
Epic Games - Technical Animation Lead

Epic Games

Cary, North Carolina, United States (On-Site)
5 Days ago
Blazing griffin - Animator (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
4 Months ago
Kojima Productions - Technical Artist

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Wargaming - Technical Artist (World of Warships)

Wargaming

Belgrade, Serbia (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in London, England, United Kingdom

CI Games  - Animation Outsourcing Assistant

CI Games

England, United Kingdom (Remote)
6 Days ago
Sports Interactive - Software Engineer (Console)

Sports Interactive

London, England, United Kingdom (Hybrid)
1 Month ago
Tesla - Used Car Sales Advisor

Tesla

Wolverhampton, England, United Kingdom (On-Site)
2 Months ago
Hyper Luminal Games - Senior 3D Game Animator

Hyper Luminal Games

Scotland, United Kingdom (Hybrid)
5 Days ago
Keywords Studios - Senior Business Development Manager

Keywords Studios

United Kingdom (Remote)
4 Weeks ago
Product Madness - Solutions Architect

Product Madness

London, England, United Kingdom (On-Site)
4 Weeks ago
Gaming Innovation Group  - Sales Development Representative

Gaming Innovation Group

Salford, England, United Kingdom (Hybrid)
2 Weeks ago
Scale AI - Machine Learning Engineer, International Public Sector

Scale AI

United Kingdom (On-Site)
6 Months ago
Frontier Developments - Digital Content & Livestream Producer

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
1 Month ago
Activision - Legal Counsel - Employment

Activision

London, England, United Kingdom (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

SmileGate - CROSSFIRE Illustrator and Promotion Image Creator

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Escape Velocity Entertainment - Lead Environment Concept Artist

Escape Velocity Entertainment

(Remote)
1 Month ago
Epic Games - Associate 2D Art Producer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Week ago
Techland - Art Director

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
10 Months ago
Maliyo Games - 3D Artist

Maliyo Games

Nigeria (On-Site)
5 Months ago
Sperasoft - Lead Concept Artist

Sperasoft

Masovian Voivodeship, Poland (Hybrid)
4 Weeks ago
Cloud Imperium Games - Senior Environment Artist - Spacescape Specialist / Worldbuilder

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Week ago
Larian Studios - Lead Character Artist

Larian Studios

Barcelona, Catalonia, Spain (On-Site)
2 Months ago
Epic Games - Art Director

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Zengame Technology - Concept Artist

Zengame Technology

Shenzhen, Guangdong Province, China (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Los Angeles, California, United States (On-Site)

Shakopee, Minnesota, United States (On-Site)

Santa Monica, California, United States (On-Site)

Shanghai, Shanghai, China (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Manchester, England, United Kingdom (On-Site)

Shanghai, Shanghai, China (On-Site)

View All Jobs

Get notified when new jobs are added by Activision

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug