Senior Game Engine Developer

3 Months ago • 8 Years + • Game Engine

Job Summary

Job Description

As a Senior Game Engine Programmer at Pocket Worlds, you'll build and optimize custom game engine systems in Unity for their virtual world, Highrise. Collaborate with artists, designers, and engineers to enhance avatar systems, improve rendering performance, and support scalable features for millions of users. Responsibilities include owning key engine systems (rendering, avatars, animation, performance optimization), collaborating cross-functionally, improving engine scalability, diving deep into Unity's render pipelines, building avatar customization systems, and championing technical excellence. You'll work autonomously, owning features from design to maintenance. Success is measured by engine performance, flexibility, and innovation.
Must have:
  • 8+ years game dev experience, 4+ years in game engine programming
  • Deep Unity experience with C#
  • Strong understanding of render pipelines (URP, HDRP)
  • Avatar system experience (rigging, animation, customization)
  • Proven technical leadership and delivering scalable engine features
  • Shipped at least one successful game
Good to have:
  • Experience with Unity's SRP
  • Shader programming (HLSL/Shader Graph)
  • MMO or social game experience at scale
  • Familiarity with ECS architecture
  • Open-source contributions
  • Tools development or asset pipelines in Unity
  • Backend game server architecture or multiplayer systems experience
Perks:
  • Competitive Compensation
  • Meaningful equity
  • Equipment allowance
  • Healthcare, 401k (US only)
  • Unlimited PTO
  • Education/Training stipend

Job Details

About Pocket Worlds:

Welcome to Pocket Worlds! Our mission is to connect the world through shared experiences, and our work shapes the future of social virtual worlds.

Here’s why we’re one of the most exciting places to continue your career:

  • Featured as one of the most innovative companies in the world by Fast Company.

  • Silicon Valley startup culture, with serial startup founders out of Y Combinator.

  • An elite team of seasoned veterans from some of the best companies in the world.

  • Tackling a mission at a world-changing scale—solving big problems, not local wins.

  • Profitable business with strong foundations and a dedicated, established user base.

About the Role:

We are seeking a Senior Game Engine Programmer to help shape the future of Highrise by building and optimizing our custom game engine systems in Unity. You'll work closely with artists, designers, and other engineers to extend and refine the core engine that powers our virtual world—enhancing avatar systems, improving rendering performance, and supporting scalable features that serve millions of users.

This role is ideal for someone who thrives in a fast-moving, high-ownership environment and is passionate about building high-performance systems that bring immersive, social experiences to life.

The success of this role will be measured by the performance, flexibility, and innovation you bring to Highrise's game engine and overall platform experience.

What You’ll Do:

  • Own key systems within our Unity-based engine, with a focus on rendering, avatars, animation, and performance optimization.

  • Collaborate cross-functionally with our content, design, and backend teams to deliver engine improvements that directly impact user experience.

  • Improve engine scalability and efficiency to support our growing global player base.

  • Dive deep into Unity’s render pipelines (URP/HDRP/custom) to extend and adapt them to our needs.

  • Build systems that enable richer avatar customization, visuals, and performance across devices.

  • Champion technical excellence through code quality, performance, and architectural decisions.

  • Work autonomously and take full ownership of features—from design and prototyping to implementation and maintenance.

Our Current Tech Stack:

  • Unity (URP), C#

  • Custom in-house tooling and content pipelines

  • Backend in Python and Go, hosted on AWS

  • Event-driven architecture, Microservices

  • MongoDB, Redis, Kubernetes (kOps), Terraform

  • WebSocket Secure (WSS), REST, FlatBuffers

Requirements:

  • 8+ years of experience in game development, with at least 4 years focused on game engine programming.

  • Deep experience building and optimizing systems in Unity, including extensive use of C#.

  • Strong understanding of render pipelines (URP, HDRP, or custom solutions).

  • Experience working on or building avatar systems (rigging, animation, customization).

  • Proven track record of technical leadership, ownership, and delivering scalable engine features.

  • Passion for virtual worlds, UGC, and empowering creative communities.

  • Comfortable working in a high-velocity, startup environment.

  • You have a shipped at least one successful game on mobile, desktop, or console.

Bonus Points:

  • Experience developing or modifying Unity's SRP (Scriptable Render Pipeline).

  • Experience with shader programming (HLSL/Shader Graph).

  • Experience working on MMO or social games at scale.

  • Familiarity with ECS (Entity Component System) architecture.

  • Contributions to open-source tools or personal engine/game projects.

  • Experience with tools development or asset pipelines in Unity.

  • Exposure to backend game server architecture or multiplayer systems.

Why work with us:

  • Impact from Day One – You’ll have real responsibility and ownership.

  • Join a Small, Elite Team – Work closely with top talent in a high-impact environment.

  • Fast-Paced & Fun – We’re building something exciting, and every day is different.

  • Great People – Work with ambitious, talented individuals who move fast and innovate.

Benefits (Full-Time Employees):

  • Competitive Compensation

  • Meaningful equity - we’re here to do amazing work, and we share in our wins together.

  • Equipment allowance - choose what you need to work at your best.

  • Healthcare, 401k (US only)

  • Unlimited PTO.

  • Education/Training stipend - we've set aside a budget for every employee to continue to learn and grow their skills.


Any communications from Pocket Worlds will only come from an @pocketworlds.com or @everskies.com domain. If you receive any communications, offers, etc. from any other domain, it is likely a scam.

Compensation Range: $120K - $160K

Similar Jobs

Tide - Senior Product Operations Analyst - Cards

Tide

Delhi, India (On-Site)
1 Month ago
Progress carrers - Program Manager & Chief of Staff to EVP, Marketing

Progress carrers

Burlington, Massachusetts, United States (Hybrid)
3 Weeks ago
luxsoft - Solution Architect

luxsoft

Ukrainka, Kyiv Oblast, Ukraine (Remote)
5 Days ago
Lionsgate - Manager, Library & Catalog Marketing

Lionsgate

Santa Monica, California, United States (On-Site)
3 Months ago
Valeo - Maintenance Technician

Valeo

San Luis Potosi, Mexico (On-Site)
4 Weeks ago
Hyperhug - Senior Unity Developer

Hyperhug

Limassol, Limassol, Cyprus (On-Site)
3 Months ago
playrix  - Senior C++ Software Engineer (Tools)

playrix

Almaty, Almaty Region, Kazakhstan (Remote)
8 Months ago
grendel games - Unity game developer

grendel games

Leeuwarden, Friesland, Netherlands (Hybrid)
1 Month ago
Ten4 - Unreal Engineer - VR/Virtual Reality

Ten4

Seattle, Washington, United States (On-Site)
8 Years ago
Ubisoft - Engine Programmer - Rayman Brand

Ubisoft

Milan, Lombardy, Italy (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Mozilla - Staff Security Engineer

Mozilla

Canada (Remote)
1 Month ago
truecaller - Associate Director of Engineering

truecaller

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago
PwC - ETIC, Project Manager - Senior Associate

PwC

Cairo, Cairo Governorate, Egypt (On-Site)
1 Month ago
affinidi - Engineering Manager, Application Development

affinidi

London, England, United Kingdom (Hybrid)
2 Weeks ago
Evolution  - Regulatory Compliance Specialist

Evolution

St. Julian's, Malta (On-Site)
7 Months ago
Valeo - Site HR Manager

Valeo

Tokyo, Japan (On-Site)
1 Month ago
20 team - Software Engineer - Python Developer

20 team

Timișoara, Timiș, Romania (On-Site)
2 Months ago
Inveniolsi - Full Stack Consultant

Inveniolsi

Hyderabad, Telangana, India (On-Site)
1 Month ago
EveryMatrix - Trainee Incident Manager

EveryMatrix

Lviv, Lviv Oblast, Ukraine (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Game Engine Jobs

Ubisoft - Engine Programmer

Ubisoft

Paris, Île-de-France, France (On-Site)
3 Months ago
Rocket Science - Software Engineer - Unity

Rocket Science

Wales, United Kingdom (Hybrid)
2 Months ago
NVIDIA - Senior Software Engineer, ASIC Verification Tools

NVIDIA

Santa Clara, California, United States (On-Site)
2 Months ago
Tentworks Interactive - Senior Unity Game Programmer

Tentworks Interactive

Karnataka, India (On-Site)
3 Months ago
Crunchyroll - Software Development Engineer in Test III, Game Consoles

Crunchyroll

Mexico City, Mexico City, Mexico (On-Site)
4 Months ago
bohemia interactive - Engine Tools Programmer

bohemia interactive

Prague, Prague, Czechia (On-Site)
5 Days ago
games station - Unity Developer

games station

(Remote)
1 Month ago
Tap nation  - Unity Developer

Tap nation

New York, New York, United States (Remote)
7 Months ago
Playtika - Unity Developer

Playtika

Netherlands (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded