Streaming Engineer C++

2 Hours ago • 7 Years + • Video Editing

About the job

Job Description

Ludeo seeks a Senior C++ Video Engineer to design, develop, and optimize video processing and encoding solutions. Responsibilities include creating high-performance video processing pipelines, implementing GPU-accelerated solutions, maintaining cross-platform libraries, optimizing video quality and performance across devices and bandwidths, and integrating mobile video optimizations. The role requires strong C/C++, video/audio codec (H.264, HEVC, VP8/VP9, AV1, Opus), GPU encoding (NVENC, QuickSync, AMF), and graphics library (OpenGL, Vulkan, Metal) expertise. Benchmarking and profiling video processing performance are also key responsibilities. This is a full-time position based in Budapest, Hungary.
Must have:
  • 7+ years in software engineering with focus on video processing and encoding
  • Strong expertise in video/audio codecs (H.264, HEVC, VP8/VP9, AV1, Opus)
  • Extensive experience with GPU encoding (NVENC, QuickSync, AMF)
  • Proficiency in C/C++ and experience with large codebases
  • Deep understanding of graphics libraries (OpenGL, Vulkan, Metal)
  • Experience with mobile video optimization and hardware acceleration
  • Strong background in performance optimization and profiling

Description

About Ludeo

Ludeo is a hyper-growth startup in the gaming industry that is revolutionizing the way players discover and engage with games. Now and for the first time, gamers can share their most thrilling gameplay moments with everyone and everywhere and allow others to PLAY them, not only watch them as video clips.

Ludeo’s vision is to become the world’s first playable social media platform for gamers where they can frictionlessly discover gaming content.


About the role

We are seeking a Senior C++ Video Engineer to develop and optimize our video processing and encoding solutions. This role requires strong expertise in C/C++, video/audio codecs, GPU acceleration, and performance optimization across different platforms. You'll be responsible for designing and implementing high-performance video processing pipelines while ensuring optimal quality and resource usage.


What you'll do

  • Design and develop efficient video processing and encoding pipelines
  • Implement and optimize GPU-accelerated video processing solutions
  • Create and maintain cross-platform video processing libraries
  • Optimize video quality and performance for various devices and bandwidth conditions
  • Develop and integrate mobile-specific video optimizations
  • Benchmark and profile video processing performance

Requirements

  • 7+ years in software engineering with a focus on video processing and encoding
  • Strong expertise in video/audio codecs (H.264, HEVC, VP8/VP9, AV1, Opus)
  • Extensive experience with GPU encoding (NVENC, QuickSync, AMF)
  • Proficiency in C/C++ and experience with large codebases
  • Deep understanding of graphics libraries (OpenGL, Vulkan, Metal)
  • Experience with mobile video optimization and hardware acceleration
  • Strong background in performance optimization and profiling
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About The Company

With Ludeo (formerly Edge) you can share your game moments as content that others can play. instead of just watch.

Ludeo’s proprietary technology allows everyone to participate in each other's virtual moments (called Playables). Gamers and creators clip their most exciting moments in the game, share them, and others can actually play them, to create their own playables and experiences.

Ludeo was founded by brothers Asaf and Omri Gazit in 2021 and is dedicated to building the next generation of media content.

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Hungary (On-Site)

Brighton And Hove, England, United Kingdom (On-Site)

Munich, Bavaria, Germany (On-Site)

Brighton And Hove, England, United Kingdom (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Budapest, Hungary (On-Site)

Munich, Bavaria, Germany (On-Site)

Los Angeles, California, United States (On-Site)

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