VFX Artist (m/f/d)

1 Week ago • 5 Years +

About the job

About DECA Games

We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old game, we see a fantastic set of problems to solve and a huge opportunity.

DECA is a remote company with over 300 people in over 30 countries globally. DECA is also a part of the Embracer Group, the largest public gaming company in Europe.

About our culture

We’ve managed to maintain a small company feel with the stability and resources of a much larger one. We fully believe in the flexibility of a remote workplace. Team members are trusted to manage their time and get things done independently. We think that egos and politics need to be checked at the virtual door. That means no jerks are allowed, that no job is too small for anyone, and an openness to help and learn from each other is required. We love the challenge of working within constraints and love when we succeed as a team. Check out more about us and our values on our website (www.decagames.com).

This is a remote position. You can work from anywhere in the world in the CET timezone (9 am - 6 pm CET).

About the role

As a VFX Artist at DECA, you will play a pivotal role in enhancing the visuals of our MMO games. You will collaborate with a dynamic team of artists, designers, and engineers to design, create, and implement a wide range of visual effects that bring magic, combat, and the game world to life. If you have a passion for creating eye-catching and immersive VFX, we want you to be part of our exciting journey.

Responsibilities

  • Design, create, and implement a variety of real-time visual effects, including spells, abilities, environment, weapons, vehicles, character effects, and more, to enhance gameplay and immersion.
  • Collaborate with the art lead and game designers to ensure that VFX aligns with the game's artistic vision and narrative.
  • Understand our supporting custom toolsets and deliver assets within the confines of real-time engine constraints and programming and animation demands.
  • Work closely with other artists, designers, and engineers to ensure VFX is seamlessly integrated into the game world.
  • Review and provide feedback on VFX created by team members to maintain quality and consistency with the game's artistic direction.
  • Maintain organized documentation and asset libraries for VFX assets, ensuring their accessibility to the team.

Requirements

  • 5+ Years of Game Development VFX Artist Experience.
  • Demonstrated experience in creating real-time visual effects for video games, with a preference for experience in MMOs or similar online multiplayer games.
  • Experience with scripting.
  • Strong understanding of animation, physics, and visual storytelling.
  • Familiarity with game development pipelines and the ability to work with custom game engines.
  • Excellent teamwork and communication skills, with the ability to collaborate effectively with cross-functional teams.
  • Creatively solve issues whilst maintaining performance.

Benefits

  • Remote first company culture.
  • Flexible work hours to support a personal work-life balance.
  • Weekly remote Embodiment@Work breathing and workout exercises.
  • Online language classes: English, German, French, Spanish etc.
  • Working in a multicultural environment with people from over 30 different countries.
  • Flat hierarchies with an open-door policy.



About The Company

Live Ops Experts Breathing New Life into Old Games


DECA Games uses their unique approach to live operations to breathe new life into games on the decline. The team works with games studios and developers who lack the resources to handle the responsibilities of running a game as a service. DECA Games provides a way for developers to profit from the long tail of games and enhances the experience for a game’s dedicated fanbase with their long term approach to games as a service. They handle all community management, product management, feature development, art, customer support, live events and promotion planning to ensure a high quality integrated service.


WHAT DO WE BELIEVE IN?

Small smart teams trump big organizations. Limit hierarchy.

You should find something challenging and interesting in work.

Fun comes when we learn and succeed together.

Trusting our employees. We trust them to do what they think is best and to do what’s right for the company.

Flexible hours and locations as long as the projects don’t suffer.

Every employee should feel like they have impact on their product and team.


DECA Games is an Embracer Group company.

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

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