VFX Artist (Senior or Above)

1 Month ago • All levels

About the job

OCP is Looking for a VFX Artist (Senior or Above)

As a Senior VFX Artist at OCP, your day-to-day involves both the creative and technical teams and touches aspects of tools development, FX, and optimization. With our growing art team, you’re driving the creation and vision of the studio's expressive games and technology. Based on your experience, you love enhancing the look and feel of gameplay through visual effects and tools that improve the lives of creators and players. You love to upgrade the capabilities of the tech and the team. It’s possible you’ve already developed a real-time feature or tool that we use and care about.

For this role, we’re open to candidates who are at a Senior level or above (e.g., Staff or Principal).

What You Will Do:

  • Oversee the quality of the VFX work and pipeline, and set the bar for excellence, maintaining art quality and pipeline standards for VFX
  • Create beautiful visual effects that capture the style of natural elements in an idealized manner and communicate to the player game-related information utilizing fundamentals like timing, shape language, color theory, and mesh engineering
  • Communicate with Art Director to ensure art adheres to project specifications
  • Work with the technical team developing tools for VFX creation within our platform
  • Drive the development of Style Guides and Process Guides for VFX
  • Help design and implement systems to incorporate game-ready VFX that add atmosphere and depth to the gameplay
  • Find a balance between gameplay impact and player states while maintaining the player's visual clarity
  • Tenaciously pursue creative and effective solutions

Need to Have:

  • Development experience with Unreal Engine 5, Niagara
  • Advanced technical knowledge to create high-quality, real-time game VFX
  • Intimate understanding of asset production to better help find technical solutions for tool and pipeline implementation and real-time editing
  • Clear understanding of VFX art fundamentals, as demonstrated through your portfolio
  • Demonstrated ability to accomplish your mission both as part of a team and with complete autonomy if needed
  • Self-motivated and growth-minded
  • Strong communication skills, experience following feedback and giving advice on approaches, tools, techniques, and feedback
  • Ability to communicate and collaborate effectively in a remote work environment

OCP targets paying base salaries in the top 75th percentile of similarly situated companies in each country where we have employees. This means that pay ranges differ from country to country. However, regardless of where the employee is located, we aim to be at least in the top fourth of the relevant market. In addition, OCP is dedicated to providing generous equity incentives and benefits to every employee. U.S. residents, click here for more information about OCP's compensation philosophy and pay transparency information.

About The Company

We are a fully remote, globally distributed company on a mission to empower every player to become a creator. We’re working hard to blur the lines between play and creation by making creation accessible, intuitive, and magical. 


Follow along on our quest - or, better yet, join in!

https://ocp.gg/discord

https://twitter.com/frontier_play

Valais, Switzerland (Remote)

Valais, Switzerland (Remote)

View All Jobs

Similar Jobs

Seedify - Senior VFX Artist

Europe (Remote)

Seedify - Senior VFX Artist

Philippines (Remote)

That's No Moon - Expert VFX Artist

California, United States (Remote)

Sperasoft - Senior/Lead VFX Artist

Masovian Voivodeship, Poland (Hybrid)

Fatshark AB - VFX Artist

Stockholm County, Sweden (On-Site)

Electric Square - VFX Artist - Electric Square, UK

England, United Kingdom (On-Site)

DECA Games - VFX Artist (m/f/d)

Worldwide (Remote)

Velan Studios - VFX Artist

New York, United States (On-Site)

Velan Studios - VFX Artist

Michigan, United States (On-Site)

Trance Ending Films - Freelance VFX Artist (Smoke Compositing)

California, United States (Remote)

Similar Skill Jobs

Activision - Analytics Engineer (Contract)

California, United States (On-Site)

Ubisoft - Cheffe, Chef d'équipe Textures

Quebec, Canada (Hybrid)

Ubisoft - Team Lead Textures

Quebec, Canada (Hybrid)

Rockstar Games - Full Stack Engineer (C#/React)

California, United States (On-Site)

Rockstar Games - Full Stack Engineer (C#/React)

New York, United States (On-Site)

Anzu.io - Senior C++ Developer

Tel Aviv District, Israel (Hybrid)

Aesir Interactive - Senior Game Designer (f/m/d)

Bavaria, Germany (On-Site)

PTW - Game Content Designer - Remote

Braga, Portugal (Remote)

PTW - Lead Game Level Designer - Remote

Braga, Portugal (Remote)

Jobs in Fully, Valais, Switzerland

Niantic - Senior Software Engineer, Security

Zurich, Switzerland (Hybrid)

Netspeak Games - Speculative Application

Valais, Switzerland (Remote)

Futurum Technology Ltd. - IT Sales Partner DACH

Zurich, Switzerland (On-Site)

XBorg - Senior Software Engineer (Backend)

Vaud, Switzerland (On-Site)

XBorg - Senior Front End Engineer

Vaud, Switzerland (On-Site)

Technical Art Jobs

Seedify - Senior VFX Artist

Europe (Remote)

Seedify - Senior VFX Artist

Philippines (Remote)

Keywords Studios (Player Support) - Technical Artist - VFX

Victoria, Australia (Hybrid)

Keywords Studios (Player Support) - Technical Artist - Lighting

Victoria, Australia (Hybrid)

Keywords Studios (Player Support) - Technical Artist - Lighting

British Columbia, Canada (Hybrid)

Hypersonic Laboratories - Technical Artist

Worldwide (Remote)

Hypersonic Laboratories - Technical Artist

Worldwide (Remote)

Keywords Studios (Player Support) - Technical Artist - Lighting

Victoria, Australia (On-Site)