About the job
Skills:
3D Modeling, Texturing, Rendering, Animation, UV Mapping, Unity engine, photoshop, sculpting,
Company Overview
FlyingCaps Technologies Pvt. LTD. is a prominent player in the gaming industry, operating as a mobile games developing and publishing studio. With headquarters in Hyderabad, India, the company is dedicated to creating engaging mobile gaming experiences for overseas markets. Boasting a portfolio of over 10 successful game launches and more than 100 million downloads globally, FlyingCaps Technologies is a dynamic organization with a tight-knit team of 11-50 employees.
Job Overview
We are seeking a talented Mid-Level 3D Game Artist to join our team at FlyingCaps Technologies Pvt. LTD. in Hyderabad on a full-time basis. The ideal candidate will be involved in creating intricate 3D models, textures, and animations to enhance our gaming products. Your expertise will play a vital role in delivering immersive and visually stunning games that resonate with our global audience.
Qualifications And Skills
- Proven expertise in 3D modeling, capable of creating detailed and high-quality 3D assets for games using industry-standard software.
- Proficient in texturing techniques, ensuring realistic and appealing surface characteristics for various game assets.
- Strong understanding of lighting principles to create visually dynamic scenes that enhance user experience and engagement.
- Experience in rendering techniques to produce visually stunning final imagery that meets industry benchmarks.
- Animation skills to bring characters and objects to life, ensuring fluid and believable motion within the game environment.
- Competency in UV mapping for efficient and distortion-free texture application on complex 3D models.
- Comfortable working within the Unity engine to integrate and optimize 3D assets into the game framework seamlessly.
- Proficiency in Photoshop for texture editing and image manipulation to ensure asset fidelity and consistency.
Roles And Responsibilities
- Create high-quality 3D models, textures, and animations aligned with the artistic vision and technical constraints of each project.
- Collaborate closely with designers and developers to ensure cohesive asset integration and project consistency.
- Participate in regular reviews and feedback sessions to continuously refine and improve game aesthetics and functionality.
- Optimize assets to ensure smooth performance across various platforms without sacrificing visual quality.
- Stay updated with industry trends and techniques to incorporate innovative approaches into our game design and development.
- Develop UV maps and apply textures to 3D models for a seamless visual appearance within the game environment.
- Contribute to the development of pipelines and processes to enhance the efficiency of the art production workflow.
- Communicate effectively with other team members to facilitate collaboration and resolve any artistic challenges that arise.
3D Modeling, Texturing, Rendering, Animation, UV Mapping, Unity engine, photoshop, sculpting