3D Character Artist

4 Hours ago • 1 Years +

Job Summary

Job Description

This role involves the full-cycle creation of 3D character models, including sculpting, texturing, and retopology. The artist will be responsible for exporting assets into the game engine and setting up materials. The candidate should possess strong skills in 3D character modeling and a good understanding of anatomy. They should be proficient in relevant software like Maya/Blender, ZBrush, Substance Painter/Designer, Marmoset Toolbag, and Photoshop. The role offers participation in AAA gaming projects and provides flexibility in workload. The company promotes a warm atmosphere and a sense of fellowship, with remote work options and physical office locations in Bali and Kuala Lumpur, Malaysia.
Must have:
  • 1+ years of game development experience.
  • Proficiency in Maya/Blender, ZBrush, Substance Painter, Designer, and Photoshop.
  • Strong understanding of anatomy.
  • Portfolio required.
Good to have:
  • Basic understanding of composition, color theory, flow, and direction.
  • Basic drawing skills.
Perks:
  • Participating in AAA gaming projects.
  • Flexibility to adjust workload.
  • Stable and timely payment.
  • Warm atmosphere and a sense of fellowship.
  • Remote work format with office locations in Bali and Kuala Lumpur, Malaysia.

Job Details

Responsibilities:
  • Full-cycle creation of 3D character models (low/mid/high-poly).

  • Sculpting, texturing, retopology.

  • Exporting assets into the game engine and setting up materials.

Requirements:
  • 1+ years of experience in game development.

  • Proficiency in Maya/Blender, ZBrush, Substance Painter, Substance Designer, Marmoset Toolbag, Photoshop.

  • Strong understanding of anatomy.

  • Portfolio required.

Nice to have:
  • Basic understanding of composition, color theory, flow, and direction.

  • Basic drawing skills.

Why us?
  • Participating in the world's largest AAA gaming projects.

  • Flexibility to adjust workload based on interests and availability

  • Stable and timely payment

  • An extraordinary outsourcing studio with a warm atmosphere and a sense of fellowship

  • Remote work format (we also have a great office in Bali, and this spring we're opening an even cooler location in Kuala Lumpur, Malaysia)

If you feel that this opportunity aligns with your skills and ambitions, please don't hesitate to reach out to us to discuss your potential role as a 3D Character Artist on our team! We will also be glad to receive recommendations from you!


We try to respond to all applications within 5 business days. If it’s a perfect match, you might hear from us even sooner! And if you don’t hear back right away — no worries, you’re in our candidate pool, and we’ll reach out as soon as the right opportunity comes up :)

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About The Company

External Art Production for Video Games, Cartoons & Commercials. We are confident that by hyper-focusing on specific skills, we can make one of the best offers on the market.
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