3D Environment Artist (5+ years)

1 Month ago • 5 Years + • Environment Art

Job Summary

Job Description

Bluehole Studio, as a game production studio which opened a new chapter in MMORPG, aims to provide fun and impressed experience to global users. The game industry has continuously grown, while changing faster than ever, to present fun and impression which all global users can truly enjoy, and there is a limit to keeping up with such a speed only with individual strength alone. Therefore, Bluehole Studio, as an organization to motivate and at the same time to encourage each other based on talent exchange and cooperation, is doing its utmost efforts to promptly react to the market changes and proactively take actions.
Must have:
  • Production of medieval realistic 3D backgrounds
  • 3D asset production
  • Level production
Good to have:
  • Experience in commercializing projects
  • Experience as a team lead or higher
  • Mobile optimization experience
  • Experience in terrain production projects (World Creator or World Machine or Gaea)
  • Advanced user of Substance Designer

Job Details

Introducing our team (project).

We are looking for someone to join us in a valuable challenge.

We aim to discover new possibilities for games beyond genre limitations in PC/mobile/console sectors,

and to pioneer a unique and new Extraction RPG genre that has not existed before.

We are waiting for those with strong passion and challenging spirit to deliver enjoyable experiences to fans.

Introducing the missions you will undertake with our team.

  • Production of medieval realistic 3D backgrounds
  • 3D asset production
  • Level production

We want to grow with someone who has these experiences! (Required qualifications)

  • Proficiency in Unreal Engine (lighting / post-processing / level production / optimization)
  • PBR realistic texturing skills (Substance Painter or Quixel Mixer)
  • 3D modeling (3DMax or Blender)
  • Proficiency in Zbrush

If you have these experiences, you are the one we are looking for! (Preferred qualifications)

  • Experience in commercializing projects
  • Experience as a team lead or higher
  • Mobile optimization experience
  • Experience in terrain production projects (World Creator or World Machine or Gaea)
  • Advanced user of Substance Designer

To join Bluehole Studio's challenge, the following recruitment process is required.

  • Document screening > (Skill test) > Practical interview > Personality test or background check > Final interview > Compensation negotiation > Onboarding
  • As this is an ongoing recruitment, it may close early if excellent talent is hired.
  • Successful candidates for each stage will be individually notified via the email or phone number registered in their application.
  • Additional interviews may be required, and details will be provided individually.

Please check the required documents!

  • Application form (free format), self-introduction, career description, portfolio (required)
  • For new graduates, please focus on the self-introduction; for experienced candidates, please focus on the career description.
  • When attaching a portfolio, please check the information below.

Workplace

  • Pangyo GREITS PANGYO

Employment Type

  • Full-time

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