3D Environment Artist

1 Month ago • 3 Years + • 3D Art

Job Summary

Job Description

Larian Studios seeks a skilled 3D Environment Artist to contribute to upcoming projects. Responsibilities include collaborating with various teams (concept artists, level designers, etc.), translating concept art into 3D assets, decorating levels to shipping quality, and optimizing assets for real-time rendering on modern hardware. The ideal candidate will have 3+ years of experience, proficiency in 3D software (Maya, 3ds Max, Blender), sculpting (Zbrush), texturing (Substance Painter), and excellent communication skills. The role involves working on high-caliber games, continuing the studio's legacy of creating exceptional RPG experiences.
Must have:
  • 3+ years relevant experience
  • Proficiency in Maya, 3ds Max, or Blender
  • ZBrush & Substance Painter expertise
  • PBR texturing skills
  • Optimize assets for real-time rendering
  • Collaborate with various teams

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a 3D Environment Artist to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Work together with people from a variety of teams such as concept artists, level designers, scripters, VFX artists and technical artists. 
    • Translate concept art into 3D assets with Art direction in mind.
    • Ability to decorate levels delivered from level designers to shipping quality. 
    • Fundamental understanding of performance constraints and optimizing assets for real time rendered applications on modern hardware.

Requirements

    • 3+ years of previous relevant experience in a similar position
    • Proficiency in 3D software such as: Maya, 3ds Max or Blender
    • Experience in 3D sculpting software such as Zbrush.
    • Proficiency in Texturing software such as Substance Painter for creating PBR correct textures. 
    • Exemplary written and verbal communication skills

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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Barcelona, Catalonia, Spain (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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