Animation Programmer

6 Months ago • 5 Years + • Animation • $75,000 PA - $160,000 PA

About the job

Job Description

Animation Programmer role at Bethesda Game Studios requires real-time animation systems expertise, experience with animation middleware, and a passion for game development.
Must have:
  • Real-time Animation
  • Animation Middleware
  • Animation Blend Graphs
  • Game Development
Good to have:
  • Multiple Platforms
  • Animation Systems
  • AI or Gameplay
  • Generalist Experience
Perks:
  • Healthcare Benefits
  • 401(k) Plan

Join Constellation!

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.

With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!

Responsibilities

Your Daily Life at Bethesda Game Studios

As Animation Programmer, you will...

  • Work side-by-side with Technical Artists, Animators, and Gameplay Programmers

  • Own the animation pipeline from concept to realization

  • Create and implement technology and techniques that provide a leading edge animation experience

Qualifications

What Makes you S.P.E.C.I.A.L.

  • You possess expert level knowledge of real-time animation systems

  • You have extensive experience with one or more real-time animation middleware (eg: Havok Animation, Granny, HumanIK, Morpheme) or equivalent custom/in-house solutions

  • You have experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)

  • You enjoy working daily with animators and technical artists to help craft solutions to complex problems

  • You have at least 5 years game industry software development experience

  • You have prior experience acting as an owner of animation systems

Preferred Skills

Bonus Skills

  • You have experience developing for multiple platforms (OSX, Windows, PS4, XBox One)

  • You have experience with animation systems

  • You have generalist experience or prior experience in other core areas of game development, such as AI or gameplay programming

  • You have a passion for developing and playing games

Salary Range

Animation Programmer - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $160,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

View Full Job Description
$75.0K - $160.0K/yr (Outscal est.)
$117.5K/yr avg.
Rockville, Maryland, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Rockville, Maryland, United States (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Maryland, United States (On-Site)

Montreal, Quebec, Canada (On-Site)

Austin, Texas, United States (On-Site)

Texas, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Bethesda

Similar Jobs

Insomniac Games - Senior Character FX Artist

Insomniac Games, United States (On-Site)

Epic Games - Senior Physics Gameplay Engineer, LEGO Fortnite

Epic Games, United States (On-Site)

Epic Games - Senior Physics Gameplay Engineer, LEGO Fortnite

Epic Games, United States (On-Site)

Hypersonic Laboratories - Senior Vehicle Gameplay Engineer

Hypersonic Laboratories, (Remote)

DNEG - Animator Senior

DNEG, Australia (On-Site)

The Walt Disney Company - Senior Effects Technical Director

The Walt Disney Company, Australia (On-Site)

Epic Games - Lead Gameplay Animator

Epic Games, (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Insomniac Games - Senior Character FX Artist

Insomniac Games, United States (On-Site)

Skillsearch - Technical Animator

Skillsearch, Dominican Republic (On-Site)

Virtuos - Technical Director

Virtuos, China (On-Site)

Epic Games - Senior Physics Gameplay Engineer, LEGO Fortnite

Epic Games, United States (On-Site)

Insomniac Games - Character FX Artist

Insomniac Games, United States (On-Site)

PlayStation Global - Senior Character FX Artist

PlayStation Global, United States (Remote)

LightFury Games - Senior Tools Programmer

LightFury Games, India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Rockville, Maryland, United States

Rolls Royce - QA Inspector

Rolls Royce, United States (On-Site)

Cloud Chamber - Technical Materials Artist

Cloud Chamber, United States (Remote)

Patreon - Lead Technical Recruiter

Patreon, United States (Hybrid)

Google - Staff Software Engineer, Geo

Google, United States (On-Site)

Microsoft - Research Intern - Transforming Research with AI

Microsoft, United States (On-Site)

Keywords Studios (Player Support) - Solutions Architect

Keywords Studios (Player Support), United States (Remote)

Scientific Games  - Assistant Press Operator

Scientific Games , United States (On-Site)

Hasbro - Sr Software Development Engineer

Hasbro, United States (On-Site)

Get notifed when new similar jobs are uploaded

Animation Jobs

Creoverse Animation and Gaming Academy - Visual Effects Faculty

Creoverse Animation and Gaming Academy, India (On-Site)

EvoPlay - 2D Animator (Spine)

EvoPlay, Poland (On-Site)

Metaverse game studios - Gameplay Animator (Europe - MENA)

Metaverse game studios, (On-Site)

Xentrix Studios - Production – Producer

Xentrix Studios, India (On-Site)

Epic Games - Animator

Epic Games, Serbia (On-Site)

Epic Games - Animation Lead

Epic Games, (On-Site)

SmileGate - Animation Lead, LOST ARK Mobile

SmileGate, South Korea (On-Site)

QUANTIC DREAM - 3D Animator Gameplay

QUANTIC DREAM, Canada (Hybrid)

SuperPlay - UI ANIMATOR

SuperPlay, Israel (On-Site)

Get notifed when new similar jobs are uploaded