CG Lead

4 Hours ago • 3 Years +

Job Summary

Job Description

The CG Lead will oversee CG projects and sequences through the production pipeline. This role involves establishing methodologies, guiding a CG team, and ensuring creative and technical notes are met. Responsibilities include working with the VFX Supervisor, managing a CG team, providing technical and creative feedback, and ensuring deadlines are met. The ideal candidate will be a strong leader and communicator with experience as a CG Generalist.
Must have:
  • Houdini, Maya experience required
  • Working knowledge of Shotgun required
  • Minimum 3 years experience as a CG Artist required
  • Strong written and verbal communication skills required
Good to have:
  • Renderman, Nuke, ZBrush experience preferred
  • At least 1 year experience a CG Lead preferred

Job Details

Unless specified below as an in-office/in-person position, this is a remote opportunity. All remote positions require applicants to have a reliable internet connection.  The health and wellbeing of our employees are of the utmost importance. It is our policy to maintain vaccinated offices for those working out of our physical work locations.

 

Ingenuity Studios is seeking a CG Lead, responsible for overseeing CG projects and sequences through the production pipeline. The ideal candidate is a strong leader, excellent communicator and experienced CG Generalist with a good creative eye. The CG Lead is involved in determining the methodology and requirements needed to achieve the desired look for specific CG projects, as well as helping guide a small CG team at a creative and technical level.

Responsibilities 

  • Works closely with the VFX Supervisor to establish methodology and approach to CG projects and sequences
  • Manages a small CG team on projects and sequences, ensuring creative and technical notes are met and that the sequence is successfully completed on time
  • Responsible for tasking out a small CG team for projects and sequences
  • Provides technical and creative notes to artists on CG team
  • Work includes on-the-box shot set-ups and finishing
  • Helping mentor junior artists
  • Work with CG Production Manager to ensure deadlines and milestones are met

Requirements

  • Houdini, Maya experience required
  • Renderman, Nuke, ZBrush experience preferred
  • Working knowledge of Shotgun required
  • Minimum 3 years experience as a CG Artist required
  • At least 1 year experience a CG Lead preferred
  • Strong written and verbal communication skills required

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