Game Artist

2 Months ago • All levels • Game Design

Job Summary

Job Description

Ging Games, a mobile game studio founded in Ankara in 2019, is looking for talented Game Artists to create enjoyable mobile experiences and walk together towards their future vision. The role involves producing assets ready for use in the game engine, mastering design principles like color theory and composition, and working in Unity Game Art pipeline. The responsibilities include producing necessary assets, creating UI designs, developing storyboards, and creating high-quality content on time.
Must have:
  • Proficiency in Adobe Photoshop and Illustrator
  • Ability to produce game-ready assets in a 3D content creation package (Maya, 3DsMax, Blender...)
  • Knowledge of design principles such as color theory and composition
  • Experience in the Unity Game Art pipeline
  • English language skills
  • Openness to teamwork and constructive discussions
  • Analytical thinking and problem-solving skills
  • Awareness of intrinsic motivation for game production and continuous self-improvement
Good to have:
  • Graduation from a related department
  • Ability to produce humanoid animations from scratch
  • Proficiency in Substance Painter
  • Experience in mobile game production and the ability to produce optimized assets
  • Ability to take initiative and express one's own interpretation

Job Details

Ging Games, 2019 yılında kurulan Ankara merkezli bir mobil oyun stüdyosudur. Kuruluşumuzdan bu yana mobil oyun sektörünün önde gelen yayıncıları aracılığıyla Hyper Casual oyunlarımızı yayınladık ve 60'tan fazla prototip geliştirdik.


Ging Games olarak, deneyimli bir ekiple, keyifli mobil tecrübeler yaratmak; gelecek vizyonumuza birlikte yürümek için yetenekli Game Artistler arıyoruz!


İdeal Adayda Aranan Özellikler:

  • Adobe Photoshop ve Illustrator'e hakim olmak,
  • Tercih ettiği 3 boyutlu içerik üretim paketinde (Maya, 3DsMax, Blender...) oyun motorunda kullanılmaya hazır assetler üretebilmek,
  • Renk teorisi, kompozisyon, ışık gibi dizayn prensiplerine hakim olmak. Bu prensipleri üretim sürecinde aktif olarak olarak kullanabilmek,
  • Unity Game Art pipeline'ında tecrübe sahibi olmak,
  • Bilgiye ulaşma yolunda engel teşkil etmeyecek seviyede İngilizce bilmek,
  • Takım çalışmasına ve uzlaşmacı tartışma ortamlarına açık olmak; fikir ayrılıklarına yapıcı şekilde yaklaşabilmek,
  • Analitik düşünme ve problem çözme yetisine sahip olmak,
  • Oyun üretim sürecine dair iç motivasyonlarının farkında olmak ve kendini geliştirmeyi devamlı bir uğraş olarak benimsemek.

Artılar:

  • İlgili bölüm mezunu olmak,
  • Sıfırdan humanoid animasyon üretme becerisine sahip olmak,
  • Substance Painter programına hakim olmak,
  • Mobil oyun üretiminde tecrübeli olmak ve optimize asset üretebilmek,
  • İnsiyatif alabilmek, kendi yorumunu ortaya koyabilmek.

Sorumluluklar:

  • Üretim sürecinde development ekibiyle iletişim halinde kalarak gerekli assetleri üretmek, mevcut kütüphaneleri revize ederek oyun motorunda kullanıma hazır hale getirmek.
  • Oyunların UI dizaynını verilen yönergeler kapsamında oluşturmak.
  • Storyboardlar üretmek, referans içerikleri inceleyerek görsel dil geliştirmek.
  • Zamanında ve yüksek kaliteli içerikler yaratmak.

Başvuru için gerekli evraklar:

  • CV
  • Portfolio

Hakkımızda daha fazla bilgi için web sitemizi veya LinkedIn sayfamızı ziyaret edebilirsin.



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About The Company

is a mobile game company based in Ankara, Turkey. Since our launch in 2019 we have worked with numerous business partnersto bring the best mobile casual and hyper-casual titles to people aroundthe world. We value efficient teamwork and meaningful dialoguein our production.

Ankara, Ankara, Türkiye (Hybrid)

Ankara, Ankara, Türkiye (On-Site)

Ankara, Ankara, Türkiye (On-Site)

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