Technical Game Designer

3 Months ago • All levels • Game Design

Job Summary

Job Description

Funovus is seeking a Technical Game Designer to contribute to the creation of innovative and memorable games. This role involves leading the entire game development cycle, from initial concept to live operations, including rapid prototyping, gameplay iteration, and designing meta-game and economy systems. The ideal candidate will be passionate about creating games for a large audience, skilled in game editors (Unity, UE5, etc.) and scripting languages (Lua), and able to work in a data-driven environment. Responsibilities include designing, implementing, and iterating on gameplay through rapid prototyping and feedback cycles, designing and implementing meta game and economy systems; validating results with analytics tools. Fast iteration during live operation based on data and user feedback.
Must have:
  • Fluent in at least one game editor.
  • Fluent in Lua or similar programming/scripting language.
  • Passion for games, especially casual and midcore mobile games.
  • Strong critical thinking and analytical skills.
Good to have:
  • Experience with UI design and implementation a plus.
Perks:
  • Mentorship on how to build games that can reach massive numbers of players fast.
  • A creative culture designed to foster learning and growth.
  • Support from our world class engineering team.
  • Work with our veteran artists.

Job Details

Technical Game Designer

Funovus is a game development studio based in the United States, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are looking for Technical Game Designers who are ambitious, detail-focused, and have a strong desire to own the creative and technical process of developing fun, innovative, and memorable games.

Why Work With Us

All of our games are developed by 1-2 game designers and take less than 9 months to go from initial prototyping to launch. Traditionally this takes teams of 20+ to build similar games in 18 months. From there the iteration process begins. With guidance from our production team, our games typically reach millions of players. This is all possible thanks to our powerful game editing tools, built for rapid iteration of games of nearly all genres. To help designers build best games, we offer:

  • Mentorship on how to build games that can reach massive numbers of players fast. Typically, our games reach over 1 million players organically within one year post launch
  • A creative culture designed to foster learning and growth throughout our design team with regular workshops, game deconstructions, and group playtest/feedback session
  • Support from our world class engineering team so you can focus more on creating a great game and worry less about networking solutions and performance optimization
  • Work with our veteran artists to help create different art concepts and styles for our games; access to thousands of production-ready assets that can be used for rapid prototyping

Interview Process

We will review all applications within 5 business days of receipt. Qualified applicants will then be asked to complete a take-home design test. While the test should take no more than 2 days, you will be given up to 7 days to complete the test. Once passed, a follow up interview with the founders will take place.

Job Requirements

  • Ambition for creating games that reach massive audiences
  • Fluent in at least one game editor (Unity, UE5, StarCraft 2 or Warcraft 3 editors)
  • Fluent in Lua or similar programming/scripting language
  • Passion for games, especially casual and midcore mobile games
  • Strong critical thinking and analytical skills; able to work effectively in data-driven environment
  • Able to give and receive critical feedback constructively and gracefully, and a constant desire to improve
  • Experience with UI design and implementation a plus

Job Duties

  • Drive the full cycle of game development from research, development, launch, and live ops
  • Design, implement, and iterate on gameplay through rapid prototyping and feedback cycles
  • Design and implement meta game and economy systems; validate results with analytics tools
  • Polish moment-to-moment gameplay experiences with great attention to detail
  • Fast iteration during live operation based on data and user feedback

Job Type: Full-Time
Location: Redwood City, California (Relocation support will be provided)

We sponsor CPT/OPT/H1B for international students.

Similar Jobs

Ion - Anti-Fraud Specialist, Italy

Ion

Italy (Hybrid)
10 Months ago
bytedance - Research Scientist, Data Management and Security

bytedance

San Jose, California, United States (On-Site)
4 Months ago
Siemens  - Generative AI Architect

Siemens

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Grab - Team Lead, Account Management Operations

Grab

Bangkok, Thailand (On-Site)
2 Months ago
PwC - Senior Associate -Kolkata- Technology Consulting

PwC

Kolkata, West Bengal, India (On-Site)
10 Months ago
Deep Silver Fishlabs - Game Designer

Deep Silver Fishlabs

Hamburg, Hamburg, Germany (Hybrid)
4 Weeks ago
Unseen Inc - Game Designer

Unseen Inc

Tokyo, Japan (Hybrid)
1 Month ago
nekki game - Lead Core Game Designer

nekki game

(Remote)
1 Month ago
Argus - Game Design Lead

Argus

United States (Remote)
3 Months ago
awem - Game Design Director

awem

(Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Wushu studios - Senior Programmer

Wushu studios

Liverpool, England, United Kingdom (Remote)
3 Weeks ago
Advanced Systems Group, LLC - Audio & Visual Technical Supervisor

Advanced Systems Group, LLC

San Francisco, California, United States (On-Site)
1 Month ago
Roblox - Senior Software Engineer (Frontend)

Roblox

San Mateo, California, United States (On-Site)
1 Month ago
cirrus logic - Verification Engineer

cirrus logic

Edinburgh, Scotland, United Kingdom (Hybrid)
3 Months ago
bounteous - Murex Integration Developer

bounteous

Mexico (On-Site)
2 Months ago
Interactive Brokers - Bilingual Trade Issues

Interactive Brokers

Fort Lauderdale, Florida, United States (Hybrid)
2 Months ago
sitetracker - Senior Software Engineer - Salesforce

sitetracker

Bengaluru, Karnataka, India (On-Site)
12 Months ago
Qualcomm - High Performance DSP core Implementation Engineer, Sr Staff

Qualcomm

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Enterra Solutions - Vice President/Senior Vice President, Professional Services

Enterra Solutions

United States (Remote)
1 Month ago
DOTSOFT SA - Mobile Apps Developer

DOTSOFT SA

Pylaia, Greece (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Redwood City, California, United States

The E.W. Scripps Company - Sales Support Assistant, KSBY

The E.W. Scripps Company

San Luis Obispo, California, United States (On-Site)
2 Weeks ago
SBM Management - Bilingual EHS Supervisor

SBM Management

Austin, Texas, United States (On-Site)
1 Month ago
ElevenLabs - Developer Advocate

ElevenLabs

San Francisco, California, United States (Remote)
4 Months ago
Apple - Engineering Program Manager, Video Engineering

Apple

Sunnyvale, California, United States (On-Site)
3 Months ago
Kaedim - UX/UI Designer

Kaedim

San Francisco, California, United States (On-Site)
1 Year ago
Instawork - Senior / Staff ML Engineer

Instawork

San Francisco, California, United States (Hybrid)
3 Months ago
Zscaler - Senior Staff Rust Developer

Zscaler

San Jose, California, United States (Hybrid)
1 Month ago
Zones - Proposal Manager

Zones

Dallas, Texas, United States (Remote)
3 Months ago
Square - Enterprise Architect - High Tech, Telco, and Media

Square

Dallas, Texas, United States (Remote)
3 Weeks ago
Gupta Media - IT Operations Manager

Gupta Media

Boston, Massachusetts, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

Sporty - Game Artist/Visualiser

Sporty

Asia, Lima Region, Peru (Remote)
6 Months ago
miniclip - Senior Game Designer

miniclip

Lisbon, Lisbon, Portugal (On-Site)
2 Weeks ago
Tencent - Senior Game Designer

Tencent

Shanghai, Shanghai, China (On-Site)
7 Months ago
Aesir Interactive - Technical Artist Games (Regular/ Senior) (f/m/d)

Aesir Interactive

Munich, Bavaria, Germany (On-Site)
1 Year ago
Epoch Games - Unreal Engine Technical Artist

Epoch Games

Winston-Salem, North Carolina, United States (Remote)
1 Year ago
Cubic games - Lead Game Designer

Cubic games

Yerevan, Yerevan, Armenia (Remote)
4 Weeks ago
Insomniac - Manager, Gameplay Programming

Insomniac

United States (Remote)
1 Month ago
Riot Games - Technical Game Designer II - Riftbound: The League of Legends Trading Card Game

Riot Games

Los Angeles, California, United States (On-Site)
4 Months ago
CharStudio - Game Designer (Casual Games)

CharStudio

Lviv, Lviv Oblast, Ukraine (On-Site)
3 Months ago
Ubisoft - Team Lead Game Design

Ubisoft

Sherbrooke, Quebec, Canada (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Funovus is a game development studio based in the United States with team members around the globe. We develop games in small, lean, and agile teams. If you have the passion, the drive, and the vision to build a game from start to finish, please apply today!

Redwood City, California, United States (Remote)

United States (Remote)

Redwood City, California, United States (On-Site)

Redwood City, California, United States (On-Site)

Redwood City, California, United States (On-Site)

Redwood City, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by funovus

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug