The Build and Tools Software Engineer is a well-rounded engineer responsible for managing and enhancing the company’s build hardware and proprietary software systems as well as the company’s suite of internally developed tools. This person will work with the development and IT teams to define and implement improvements to the build infrastructure, modernize existing processes and implement new build processes for current and forthcoming products. Additionally, this person will assist the Tools Engineer in supporting the game development process by maintaining and enhancing our suite of internally developed tools.
· XML and HTML experience
· Cygwin experience
· C++, Python development experience
· Experience with industry standard build systems
· Experience with non-SVN source control systems
· Linux development experience